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Cyberpunk 2077 gets new, more detailed system requirements

(Image credit: CD Projekt Red)

In September, CD Projekt announced the basic system requirements for Cyberpunk 2077 in the form of minimum and recommended specs that broke down, in simple terms, what sort of rig you'll need to play. But today, courtesy of global community lead Marcin Momot, we've got the details.

And I do mean details: CD Projekt has delivered no fewer than seven configurations ranging from your basic 1080p low-ender to the ray tracing-enabled ultra-beast of the Cybergods. Behold!

Minimum (1080p, low settings)

  • OS: Windows 7 64-bit
  • CPU: Intel Core i5-3570K or AMD FX-8310
  • RAM: 8GB
  • GPU: Nvidia GTX 780 or AMD Radeon RX 470
  • VRAM: 3GB
  • Storage: 70GB HDD

Recommended (1080p, high settings)

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • RAM: 12GB
  • GPU: Nvidia GTX 1060 6GB/GTX 1660 Super or AMD Radeon RX 470
  • VRAM: 6GB
  • Storage: 70GB SSD

High (1440p, ultra settings)

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • RAM: 12GB
  • GPU: Nvidia RTX 2060 or AMD Radeon RX 5700XT
  • VRAM: 6GB
  • Storage: 70GB SSD

Ultra (2160p, ultra settings)

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-4790 or AMD Ryzen 5 3600
  • RAM: 16GB
  • GPU: Nvidia RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
  • VRAM: 8GB
  • Storage: 70GB SSD
See more

Ray Tracing Minimum (1080p, RT medium settings)

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • RAM: 16GB
  • GPU: Nvidia RTX 2060
  • VRAM: 6GB
  • Storage: 70GB SSD

Ray Tracing High (1440p, RT ultra settings)

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(Image credit: CD Projekt Red)

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  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-6700 or AMD Ryzen 5 3600
  • RAM: 16GB
  • GPU: Nvidia RTX 3070
  • VRAM: 8GB
  • Storage: 70GB SSD

Ray Tracing Ultra (2160p, RT ultra settings)

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-6700 or AMD Ryzen 5 3600
  • RAM: 16GB
  • GPU: Nvidia RTX 3080
  • VRAM: 10GB
  • Storage: 70GB SSD

CD Projekt has been working with Nvidia on Cyberpunk 2077, but the game uses Microsoft's DirectX Raytracing API as the basis for the game's RT implementation and so it should work fine on AMD's RX 6000-series graphics cards, too. 

In case you missed it yesterday, there was an absolute extravaganza of Cyberpunk 2077 stuff going on, including a brand new and very enthusiastic preview, a behind-the-scenes look at Keanu Reeves doing his thing, a six-track Cyberpunk 2077 "official EP," a new gameplay trailer that explains why you're sharing headspace with Johnny Silverhand, and—although this is actually from today—a quick rundown of fun and interesting things to do in Night City.

We also got some good news in the absence of news: Despite some nervous sweating about another possible delay, CD Projekt said Cyberpunk 2077 remains on track for release on December 10. 

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.