Crysis 2 E3 demo shows excessive destruction
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Crysis 2 is being shown behind closed doors at E3, and the excessive level of destruction, violence, and sheer visceral nastiness is entirely unexpected.
EA's Habit Zala says that they're calling it 'the urban jungle', and are trying to express the 'catastrophic beauty of the ruined city'. The demo starts on the flyover in front of Grand Central Station in New York: alien plasma bursts are hitting the skyscrapers to your sides - one called the 'Max Life' building. There's a generator that needs to be destroyed, but the troops on your side that have already tried have failed. You need to get in, and detonate the bomb already in place.
The graphics are startling. It looks easily the match of the original Crysis, as expected, but the recreation of the city is pixel accurate - easily outstripping GTA's expression of New York. There's also a new sense of violence and chaos - the player's camera is constantly shunted back and forth as explosive shocks knock him back, or alien weaponry causes electric interference in his views. It reminded me of the sheer cowbell extremes of the recent Call of Duty games - backed with intensely high-end graphics.
The player pushes up on the bridge, and uses abandoned taxis as cover. There's a moment in the demo - played on PC, but with Xbox control prompts - where it looks like you can use a Gears of War style cover system to hunker down. The player then lobs sticky grenades on to the car, and, switching to super-strength, kicks it off the side of the bridge and into the faces of waiting aliens.
He dashes up and around skyscrapers and office blocks - leaping from windowsill to rooftops and pushing past multiple alien patrols, highlighted earlier using the Nanosuit's binoculars, and by switching to a Sam Fisher-like night vision mode.
In the demo, the player constantly made use of the Nanosuit's invisibility to disappear and re-appear behind the aliens - who seemed easily confused. Recharge times seemed identical to the original game.
He found the detonator, blew it, and was quickly attacked by a giant, stronger version of the creatures that were infesting the city. He was only rescued by the building in front of him collapsing, shunting a subway car, which in turn slammed the alien into a wall, crushing him.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The demo then switched to the previous scene shown in our last post.

