Blizzard apologises for Diablo 3 server issues. Launch preparations "did not go far enough"

ERROR 37 RAAAAGE

Blizzard has released a statement following widespread server issues affecting Diablo III since its launch on Tuesday. Some players have seen pre-release error messages , connection issues , and even lag spikes during single player games. Now Blizzard are saying sorry.

The statement admits that "despite very aggressive projections, our preparations for the launch of the game did not go far enough." As a result, Blizzard have moved the launch of its real-money auction house "beyond our original estimated date of May 22," though they don't specify exactly when.

Blizzard also thanked the game's enthusiastic fans, and believe they have addressed most of the core issues. They will continue to monitor the servers, which we can only assume are still rammed with enthusiastic clickers.

The post follows days of problems with the game's servers, which are believed to have caused the game's Metacritic user review average to drop to a meagre 3.6. Read on for all the info, direct from Blizzard. For more, read Tom's Diablo 3 review as it happens , or check out our complete launch guide .

Diablo Players:

We'd like to extend a very sincere thank you to everyone who joined the global Diablo III launch celebrations this week, as well as to everyone who was ready to jump into Sanctuary the moment the game went live.

To that end, we'd also like to say that we've been humbled by your enthusiasm - and we sincerely regret that your crusade to bring down the Lord of Terror was thwarted not by mobs of demons, but by mortal infrastructure. As many of you are aware, technical issues occurring within hours after the game's launch led to players experiencing error messages and difficulty logging in. These issues cropped up again last night for the Americas and Europe servers. Despite very aggressive projections, our preparations for the launch of the game did not go far enough.

We've been monitoring the game 24/7 and have applied several optimizations to help our systems better weather the global rush. As of late last night, specifically 11:50 PM PDT on May 15, all systems have been online and running relatively smoothly. We're continuing to monitor performance globally and will be taking further measures as needed to ensure a positive experience for everyone. This includes some maintenance to implement additional improvements for each region.

In order to make sure everything is continuing to run as it should, we've decided to move out our target launch for the real-money auction house beyond our original estimated date of May 22. We'll post further updates on that in the near future.

Aside from the tremendous number of players simultaneously logging in to the game, one of the launch-day service issues was linked to the achievement system. Some players began to notice early on that achievements were either not being earned properly, or not being saved between multiple logins. We're investigating this issue and will provide a specific update as soon as possible.

We greatly appreciate everyone's support, and we want to sincerely apologize for the difficulties many of you encountered on day one. Please visit the Battle.net Support site or Support forums for the latest service-related updates or for help in troubleshooting any technical issues you may be having downloading, installing, or while playing the game.

Thank you again for your patience while we reinforce the gates of Sanctuary and further strengthen it for your onslaught.

Respectfully,

Blizzard Entertainment.

Latest in RPG
Atelier Yumia screenshot
Help, I can't move forward in this chill crafting RPG because I'm too wrapped up in building bases and making sick tools
Avowed Kai holding out his hand toward camera while explaining something to the player.
Avowed's new patch just gave you 6 more talent points to muck around with, along with a heap of fixes and improvements
Olivia, a hunter from Monster Hunter Wilds, looks perplexed in an icy blue environment.
Monster Hunter Wilds players wonder if frenzied monsters are a little undercooked, as one slaps a sickly bird into a fine paste in just 25 seconds
Sans, from the hit 2015 RPG undertale, folds his arms in a dashing suit as stonks rise in the background.
You can grab Undertale for less than $1, as the genre-defining indie RPG beats its all-time player peak for the first time in 10 years
KOTOR remake returns for annual tradition of reminding you it's still alive, but no you can't hear anything more about it until it comes back next year to say it again
Alligator skull with glowing eyes on human body and cords coming out sitting at piano with "The Norwood Etudes" ready to play
My new most anticipated RPG let me be a kleptomaniac gourmand set loose in a noir city on a quest to make 'the perfect sandwich'
Latest in News
Three sheep with big guns in Palworld.
It was 'super popular to hate Palworld' after launch, says community manager: 'A lot of companies might crumble under the threats, under the pressure'
Palworld Ancient Civilization Parts - Grizzbolt with a minigun
'It was a very depressing day': Palworld community manager reveals studio's reaction to Nintendo lawsuit
CS 1.6 remade in CS: Legacy.
A gorgeous ground-up remake of Counter-Strike 1.6 is on its way to Steam, and one of the game's original creators says 'it really gives me old vibes'
Portal P3 pinball table
There's a new Portal game and it costs $12,500
MrBeast posing in front of a stack of cashing, promoting Beast Games season 2
Beast Games opens casting for season 2: MrBeast lost a ton of money on season 1 but apparently not enough that he won't do it again
Ark: Lost Colony teaser still.
Ark 2 is still on: The next Ark expansion 'leads into the events of Ark 2,' says Studio Wildcard