BioWare is working with the modding community on Mass Effect: Legendary Edition compatibility
"It’s ongoing, and we’ll discuss in more detail by launch."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The Mass Effect trilogy has a healthy modding community, responsible for everything from full texture revamps through to mods that speed up those bloody lumbering elevators. But with the announcement of Mass Effect: Legendary Edition, there exists the possibility that all that hard work could be rendered obsolete.
BioWare doesn't want that to happen, though. Mass Effect: Legendary Edition project director Mac Walters has assured Twitter users that the studio is sensitive to the modding community's concerns, and has already reached out to a few people.
"We’ve... been in touch with a few in the modding community to learn how best to a) update everyone on changes that will impact existing mods, and b) set the modding community up for success going forward," Walters tweeted. "It’s ongoing, and we’ll discuss in more detail by launch."
We’ve have been in touch with a few in the modding community to learn how best to a) update everyone on changes that will impact existing mods, and b) set the modding community up for success going forward. It’s ongoing, and we’ll discuss in more detail by launch.February 4, 2021
Reissues and remasters can often cause a headache for modding communities: when Bethesda released Skyrim: Special Edition back in 2018 all existing mods needed to be adapted to the new version.
The Mass Effect: Legendary Edition release date is May 14. It compiles the singleplayer component of all three games in the original trilogy, as well as all of their singleplayer DLC (with the exception of the Pinnacle Station DLC from ME1).
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

