Bethesda says its Indiana Jones game will not impact Starfield or Elder Scrolls 6

Indiana Jones and the Pile of Old Books
(Image credit: Bethesda Softworks)
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Todd Howard is a busy guy. He's the director and/or executive producer on, among other things, The Elder Scrolls 6 (opens in new tab), the Starfield (opens in new tab) game we're all so excited about, and the Fallout TV series (opens in new tab) being developed for Amazon. As of yesterday, he's also the executive producer on the new Indiana Jones game (opens in new tab) being developed by Wolfenstein studio MachineGames.

That's a lot of salami to pile onto one plate, and it's led at least a few people to wonder, understandably, if it might be a little too much for even the famously-engaged Todd Howard to handle. Bethesda, however, says it's all good.

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"Todd is currently EP on many BGS [Bethesda Game Studios] and other projects, such as the Fallout TV show," Bethesda senior vice president of marketing Pete Hines said on Twitter. "His main focus remains directing the upcoming Starfield and TES6 games, which aren't affected by today's news."

I'm not really a Raiders fan, but I do like me some Wolfenstein, and so my personal curiosity is more about how the new project will impact the future of that series. MachineGames has done an excellent job of rebooting and rejuvenating Wolfenstein, from The New Order through Youngblood, and I'm looking forward to more. Unfortunately, there is no news on that front: A Bethesda spokesperson said there's no news to share on what the studio is working on beyond yesterday's announcement.

Hines shared one other important piece of information yesterday: Despite appearances, Howard was apparently not slyly teasing the Indiana Jones game during a livestream last year. He's just a big fan.

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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.