MechWarrior Online launches retooled Mech Lab

Mech Lab

MechWarrior Online rolled out a vastly improved Mech Lab today, with changes to the mech loadout view, better access to upgrade information, and a new system for swapping parts that will greatly simplify the process of experimentation and customizing your favorite 70-ton ride. The debut of the new Mech Lab marks the completion of the second phase of the development of Community Warfare, the long-awaited part of the game that actually enables the Inner Sphere and the Clans to go head-to-head for control of the galaxy.

The completion of phase two includes the addition of four major new maps, the addition of VoIP in all game modes, a "looking for group" option for individuals and groups, global faction chat, a "call to arms" feature that makes it faster and easier to assemble players to do battle over a contested planet, a new counter-attack mode, and "countless fixes to overall gameplay."

But the behind-the-scenes changes are just as big. The Mech Lab now displays a mech's full weapons, ammo, and equipment loadout all at once, and Warehouse filtering has been improved so that it now only shows equipment relevant to the mech in question. Information about upgrades is more easily accessible and tied into weapons and ammunition requirements via a color coding system, while parts swapping is now a matter of simply dragging and dropping, rather than having to remove old parts before installing new ones.

“MechLab is huge for MechWarrior games," Piranha Games president Russ Bullock told us. "We’ve really took the players’ feedback over the last six months. Certainly our MechLab has always been a hardcore BattleTech-friendly item, and this one will continue to be such for our hardcore fans, but it gives a level of flexibility and overall visibility that I don’t think any MechLab has had before. You can switch from a column view to a fully expanded, all-seven-component view with the warehouse, where everything sorts and auto-filters as you like. You can basically quickly reflect upon the entire mech and build it out with a level of customization and freedom that we’ve never seen in a MechWarrior game before.”

Naturally, there's a new trailer to mark the moment, and while it doesn't actually show the new Mech Lab in action, it does thrown down a lot of giant fighting robots blasting each other to smithereens with lasers, missiles, and PPCs. And let's be honest about it: That's what we're here for. More information about the latest round of changes to come to MechWarrior Online is up at mwomercs.com.

Mech Lab

Mech Lab

Mech Lab

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.