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Magicmaker trailer shows build-your-own spell system, customisable wizards

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An email comes in for 2D RPG-platformer Magicmaker . In it appear phrases like "total wizard customization," and "poisonous exploding suns". Also a number: 2,193,360. That, according to developer Tasty Stewdios, is how many spell combinations you can potentially craft in game. Naturally, I am powerless to resist.

As you play, you'll collect materials that, through the game's crafting menu, can be inserted into spells, wands or robes—upgrading heavy attack, light attack and passive defence respectively. There are multiple slots for each item, letting you completely shape your magical attack. In addition to shooting poisonous exploding suns, Tasty Stewdios also talk of burning frost lasers, iron golem armies and, of course, vampiric lightning turrets.

Oh yeah, the levels are randomly generated, too. Indie game, innit?

I'm not entirely enamoured with the art style, but I am a fan of giant, overpowered death lasers—especially when they arrive via my own experimentation with a expanding set of possibilities. Instantly I want to know what the most combo looks like, and that's a powerful draw in terms of longevity, even if the platforming side of the game seems more simple.

Magicmaker will be released on Steam on 22 September. It'll be priced at £7/$10.

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.