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Synergy has shot straight to the top of my most anticipated survival city builders list thanks to its Next Fest demo
By Fraser Brown published
Strange new world A dash of Caesar, a pinch of survival, and a big dollop of Moebius.
Seeing a video of Elden Ring maps loaded into Armored Core 6 makes me think an AC would just dominate the Lands Between
By Ted Litchfield published
News These things are huge.
Survive a harsh world in the demo for a city builder that looks like a Moebius drawing come to life
By Jonathan Bolding published
News Synergy is about making not just sustainable economies, but healthy communities.
Satisfactory will have its 1.0 release this year
By Jonathan Bolding published
News I think we're all hoping for a satisfying conclusion.
I wish I could stomach Immortal Life's clunky controls long enough to fall in love with a cultivation fantasy farm sim
By Lauren Morton published
Spiritual Struggles After almost two years in early access, Immortal Life still isn't sleek enough to set the standard for cultivation farm sims.
Stardew Valley creator Eric Barone says he's 'done adding major new content' to the 1.6 update, promises it will 'absolutely' be out this year
By Andy Chalk published
news Barone says the 1.6 update is now "in a bug-fixing and polishing phase."
Dwarf Fortress' missing best mode is tantalisingly close to release, just as soon as they nail down how to 'target toes with your crab pincers'
By Joshua Wolens published
News Adventure Mode has been absent from Dwarf Fortress' premium version since it came out.
Train Sim World 4 and how The Sims ironically inspired the simulator's approach to community generated content
By Phil Iwaniuk published
STEAMING AHEAD “I think it’s fair to say that products like The Sims, and the attach rate [of the expansion packs] was part of the philosophy."
The developer of strategy city builder Manor Lords expected 14,000 Steam wishlists... and wound up with 2 million
By Christopher Livingston published
News Guess I'm not the only one eager to play it.
Townscaper's developer on how its 'radically casual' design is inspiring a new wave of low-stress builders to adapt the blueprint
By Lauren Morton published
New landscape Oskar Stålberg contemplates Townscaper's surprise success and the proliferation of other low stress building games.
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