Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$1
Subscribe now
Don't miss these
Out of Action
FPS Finally, the FPS I keep asking for: Deep combat, classic modes, and an honest-to-god server browser
highguard
FPS Highguard is fine when you don't have an internet in your ear telling you it's nasty
Celeste from Deadlock
FPS After playing Deadlock's new 'Oops, All Teamfights' mode, Highguard's kitchen-sink ruleset feels overwrought
arc raiders flickering flame update
Third Person Shooter Arc Raiders' contentious 'aggression-based matchmaking' isn't just smart, but absolutely necessary
highguard
FPS 'We don't need [player counts] to be super huge in order to be successful': Highguard devs respond to posters declaring it dead on arrival
highguard
FPS 'Ultimately, we could have made a different trailer': Highguard CEO responds to that poorly-received Game Awards reveal
solid snake skulks through a red cloud of smoke
FPS Rainbow Six Siege's next operator is, and I swear this is real, Solid Snake
PC Gamer's Game of the Year 2025
Games PC Gamer's Game of the Year Awards 2025
The player shoots at an opponent with twin pistols, as their adversary dives to the right, preparinng to swing a katana in retaliation.
FPS Early access multiplayer shooter Out of Action is, ironically, full of action, with cyborg ninjas blasting each other in a mix of Titanfall and Max Payne
Resident Evil Requiem survival horror
Resident Evil 13 years after the disappointment of Resident Evil 6, Capcom is finally fusing survival horror and all-out action again—and this time I think it worked
Halo: Combat Evolved Anniversary The Master Chief Collection
FPS The best FPS games on PC
Highguard: A character walking towards the camera and shooting his rifle at something off screen.
FPS Highguard adds an experimental 5v5 mode with longer respawns during raids, though it's 'not meant to replace 3s'
arc raiders flickering flame update
Third Person Shooter Embark dispels myths about Arc Raiders' aggression-based matchmaking: 'We don't make any value or moral judgments … it's a bit of a blunt instrument'
echo point nova interview
FPS 'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core'
An alien TV host in a white shirt and red tie ranting like Alex Jones
Strategy In defense of XCOM: Chimera Squad
Popular
  • CES 2026
  • GOTY Awards
  • Best PC gear
  • Arc Raiders
  • PC Gamer Quizzes!
  1. Games

10 things we know about Rainbow 6: Siege from yesterday's debut showing

Features
By Tom Senior published 10 June 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

10 things we know about Rainbow 6: Siege from yesterday's showing

10 things we know about Rainbow 6: Siege from yesterday's showing

Rainbow 6 is back, and not in the noisy, deliberately provocative, trying-too-hard manner of Rainbow 6: Patriots. Siege made its first appearance at Ubisoft's conference yesterday, showing an encouraging return to the tactical roots of the series, with the bonus addition of total destructability and tight 5 vs. 5 multiplayer. There's plenty to glean from the video demonstration, so we've picked out ten points of interest ahead of Evan's hands-on impressions later.

Page 1 of 11
Page 1 of 11
1. It has a strong multiplayer focus

1. It has a strong multiplayer focus

The occasionally-teased Rainbow 6: Patriots is gone, which is a good thing. It looked as though Ubisoft were planning to take the series away from the tense, tactical encounters of classic Rainbow 6, and toward the bombastic action-movie territory occupied by Call of Duty. That's seemingly all been swept away in favour of a new multiplayer-focused tactical close combat game fought between terrorists and counter-terrorist units. The game mode shown in the E3 trailer is called "Hostage Mode". Ubisoft hasn't given any precise details regarding other modes, but they "realize that Rainbow Six has always been known for quality solo / co-op gameplay, including Terrorist Hunt, so expect more information on these modes in the future." Excellent.

Page 2 of 11
Page 2 of 11
2. Both teams have time to plan

2. Both teams have time to plan

The SWAT team circle the house in what appears to be an interactive reconnaissance sequence. A time limit ticks down at the top of the screen, suggesting that both teams will have a set-up period before the round begins. The SWAT team use drone cameras to try and find the hostage, while the criminals install defences to limit their access points. Once the round starts, another timer activates, giving the authorities five minutes to extract the hostage.

Page 3 of 11
Page 3 of 11
3. It's first-person only

3. It's first-person only

Unlike the Vegas games, which popped you out of your character's head when in cover, Rainbow 6: Siege will be first-person at all times. In addition, Ubisoft say "we are making sure that 60 FPS and low latency are mandatory so that player’s input is fast and responsive." It's built in the Anvil-Next engine, which is the technology used to build the Assassin's Creed series.

Page 4 of 11
Page 4 of 11
4. You can reinforce walls and windows

4. You can reinforce walls and windows

There's a lot of procedural destruction in this demo, enabled by the Realblast technology Ubi have implemented into Anvil-Next. Almost any wall or floor can be devastated by a tactical shotgun blast or a breaching charge. Here a terrorist is seen unfolding some armour plating to make it more difficult for the SWAT team to breach through a section of wall and a window. Later on, the SWAT team use a drone to scope out a room to find out which walls are fortified. The criminals are racing against time to throw down as much armour as they can before the assault begins in a display of what Ubisoft call "stronghold" tactics.

Page 5 of 11
Page 5 of 11
5. Tactical maps are back

5. Tactical maps are back

This screen is a nice nod to the early Rainbow 6 games, when you'd plot routes for multiple squads on a map screen before starting a mission. In the old games, some of those squadmates would end up stuck halfway in a door, here we get a general overview of the property, which also shows the windows and walls that the criminals have fortified. There are multiple entry points which would spawn the SWAT team on the ground, but they choose to rappel out of a chopper instead—another Rainbow 6 staple. Also note the "change class" prompt in the bottom right corner...

Page 6 of 11
Page 6 of 11
6. There's a class system

6. There's a class system

Based on previous Rainbow 6 games, this likely determined your level of armour and your weapon. Of the three SWAT team members we see in the video, there is definitely a 'heavy' variant in heavy tactical armour with a shield. The others appear to be generic assault classes, and the unseen sniper player may represent a third class.

Page 7 of 11
Page 7 of 11
7. Rappelling is back

7. Rappelling is back

Rappelling was one of the best bits of Rainbow 6: Vegas, and the rappel system shown here looks even better. As ever, you can approach windows upside down, and swing around for a foot-first window breach, but rather than relying on pre-ordained rappel points, there's a rail around the edge of the entire roof which lets you can drop down from any side of the property. Housing regulations obviously mandate that such rails be installed on every rooftop, to counter the absurdly high number of hostage situations that occur in the world of Rainbow 6.

Page 8 of 11
Page 8 of 11
8. If you die, you stay dead (until the next round)

8. If you die, you stay dead (until the next round)

Players can revive one another within a short time frame if they're taken down. In the trailer there's quite a lot of pointless firing at walls to demonstrate the destructibility tech, but when bullets land, they take their targets down quickly. If a character isn't revived, they're removed from the match. This can mean sitting out for a bit if you're taken down early, but the round is only five minutes long, and that sense of vulnerability is vital in a tactical raid. According to Ubisoft, "even when killed, players still have a very important role because they can access cameras in the building and share information with their teammates who are still alive."

Page 9 of 11
Page 9 of 11
9. The hostage can be used as cover

9. The hostage can be used as cover

The criminals regroup in a different room in the house and use the hostage as a human shield. The hostage's movements and reactions are uncomfortably believable as she's dropped, grabbed and moved around like a flag in a round of CTF. Presumably there will be different hostages and objectives in the final game, or they could implement Spelunky's system, which lets players pick between a "damsel" a "mansel" and an adorable pug. At one point the hostage reacts to the drone, giving the game away to a nearby terrorist. We'll have to wait and see if that dynamic behaviour makes it into the final game. Also, it looks as though the player looking after the hostage is restricted to a pistol, encouraging team members to provide cover fire.

Page 10 of 11
Page 10 of 11
10. The map is bigger than it looks

10. The map is bigger than it looks

A criminal that fled the house earlier in the video finds the SWAT team's sniper, who's based in a house across the road from the property, which suggests that houses in the surrounding area are explorable. Rainbow 6: Vegas had sizeable co-op multiplayer maps like "Murdertown", which were great locations for a good round of Terrorist Hunt. Evan is playing Rainbow 6: Siege at E3, and we'll have his hands-on impressions on the site later.

Page 11 of 11
Page 11 of 11
TOPICS
E3
PRODUCTS
Rainbow Six: Vegas Rainbow Six: Vegas 2
Tom Senior
Tom Senior
Social Links Navigation

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.

Share by:
  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Read more
FPS view with the rifle off to the side and an enemy in a yellow hazmat suit shooting back
Rogue Point looks like the Rainbow Six Vegas successor I've been waiting for, from the studio that made Black Mesa
 
 
solid snake skulks through a red cloud of smoke
Rainbow Six Siege's next operator is, and I swear this is real, Solid Snake
 
 
close-ups of players in Arc Raiders shot in a war documentary style
Arc Raiders players are already impatient for more content. Here's 8 things we think the game could do to expand
 
 
Arc Raiders Server Slam open beta: Key art for the game showing a character wearing makeshift armour and helmet, walking forward with a gun by their side. There are two more characters in the background overlayed by an orange and blue hue on the left and right respectively.
Arc Raiders review: An extraction shooter for all
 
 
An alien TV host in a white shirt and red tie ranting like Alex Jones
In defense of XCOM: Chimera Squad
 
 
Resident Evil Requiem survival horror
13 years after the disappointment of Resident Evil 6, Capcom is finally fusing survival horror and all-out action again—and this time I think it worked
 
 
Latest in Games
Protagonists Jason and Lucia in Grand Theft Auto 6.
Will Take-Two announce another Grand Theft Auto 6 delay tomorrow?
 
 
A horror collage promoting Alone in the Dark
A pioneering PC survival horror trilogy is going free-to-keep on GOG, so maybe you can look past the early '90s jank
 
 
NEW YORK, NEW YORK - JUNE 04: Video game designer Todd Howard is seen arriving to The Inaugural Gotham TV Awards at Cipriani 25 Broadway on June 04, 2024 in New York City. (Photo by Gilbert Carrasquillo/GC Images)
Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a ‘bottleneck’, even though he still 'does what he calls seagulling where he swoops in and changes things'
 
 
Dagoth Ur, the final boss of Morrowind, stands with hands on hips.
Larian publishing chief wades into the fray, says Morrowind updated with a modern combat system 'would sell like f**king hotcakes'
 
 
Screenshots of climbing adventure puzzle game Cairn.
Cairn developers 'couldn't be happier' as they celebrate 200,000 copies sold: 'We hope you feel the passion we baked into the mountain'
 
 
M'aiq the Liar, a khajiit
Skyrim's lead designer thinks Bethesda should stick to its in-house engine: 'The benefits that you get from switching to Unreal Engine are probably not going to materialise until two titles down the road'
 
 
Latest in Features
Steam Controller
Steam Controller re-review: A fresh look at Valve's flawed but influential 10-year-old controller
 
 
A screenshot from Don't Stop, Girlypop! showing a translucent human figure suspended in mid air
Five new Steam games you probably missed (February 2, 2026)
 
 
Civilization 7 screenshot
Moroccan pirate queen Sayyida al-Hurra was largely omitted from history books, but now she's in Civilization 7 thanks to a professor's curiosity and years of research
 
 
Project Genie screenshot showing a pink balloon animal walking toward a cabin among a field of wildflowers.
Google's new AI 'world model' has seemingly spooked videogame investors, but it's hard to know what it will actually lead to
 
 
Markiplier in a sub
I watched Markiplier play Iron Lung for 45 minutes before watching Markiplier star in the Iron Lung movie for 2+ hours. Which was better?
 
 
Close up of caucasian face with headband and blue eyes, pixellated
I've already put 10 hours into this upcoming RPG's demo because it has the best combat I've seen outside a FromSoft game
 
 
  1. MSI and Asus gaming monitors on a green background with the PC Gamer recommended logo in the top right
    1
    Best gaming monitors in 2026: the pixel-perfect panels I'd buy myself
  2. 2
    The best fish tank PC case in 2026: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best gaming laptop 2026: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  4. 4
    Best Hall effect keyboards in 2026: the fastest, most customizable keyboards for competitive gaming
  5. 5
    Best PCIe 5.0 SSD for gaming in 2026: the only Gen 5 drives I will allow in my PC
  1. The Earth as seen from space
    1
    Terra Invicta review
  2. 2
    Cairn review: A gripping 'strand-game' about the limits of the body
  3. 3
    Code Vein 2 review: a breezy hack-and-slash in soulslike clothing
  4. 4
    AMD Ryzen 7 9850X3D CPU review
  5. 5
    DXRacer Martian XL gaming chair review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...