Skip to main content

Arma 3 Lego mod puts plastic people into hardcore military simulation

Audio player loading…

Arma 3 and its predecessors are model citizens for moddability. Bohemia's milsim is practically a platform more than a traditional game, a vehicle for 3D modelers and mission makers. In 2014 and 2015 the company ran Make Arma Not War (opens in new tab), a yearlong contest meant to encourage modders to put stuff on Steam Workshop, which now contains tens of thousands of missions, tweaks, and objects for Arma 3.

Add to that pile these familiar bricks from Mondkalb (opens in new tab), who's actually an animation lead at Bohemia Interactive Simulations, a separate group that makes VBS (opens in new tab). Yesterday Mondkalb put "Operation Blockhead (opens in new tab)" on Steam Workshop, a mod that contains a handful of unique Lego civilians as well as some simple Lego bricks that you can insert into Arma's high-fidelity world. It's a modest mod, but the contrast between blocky men and Arma's photorealism is wonderfully weird:

Mondkalb says that his intention was "mostly to demonstrate how versatile the engine is." The mod is a fully independent character setup, including "original animations, ragdoll, weapons, clothes swapping, head and face textures, lip movement and of course hats." The plastic characters don't inherit all of Arma's mechanics—crouching and prone didn't seem to work when I tried it in the Eden Editor. I love the ragdoll effect on the characters, though.

Hopefully someone will take these assets and run with them. Lego Island fans—and I know you're out there—here's your cue to get to work on a total conversion set on Arma's 100 square-kilometer Tanoa terrain.

You can subscribe to Operation Blockhead on Steam Workshop (opens in new tab) or find it on Google Drive (opens in new tab).

Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.