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Anthem's PC controls will be updated again next week

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BioWare made some changes to Anthem's PC controls for today's release, adding a number of new options that enables players to tweak flight and swimming controls in ways that weren't possible in the pre-release demos. It's better but still not perfect, as James explained: Despite the new options, "flight feels either too sensitive to zip around open areas without whipping back and forth wildly or too soft to make quick turns in tight quarters." 

Fortunately for him and everyone else trying to do the Iron Man with a mouse and keyboard, more changes are coming. 

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Gamble didn't expand upon the comment, but clarified that the changes will be part of Anthem's day-one patch. He then clarified further that, yes, today is "day one" for a lot of people, and explained that they got a day-one patch too, sort of: BioWare was able to bake it into the release build so early access players wouldn't have download anything else after the game was installed.

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Other changes coming, in the day-one patch or possibly before, include a fix for an issue that causes settings to reset when the game is closed and relaunched, a correction for players who have been given improper amounts of startup coin, and a fix for an audio dropout bug that carried over from the demo sessions. 

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.