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Amplitude's Games2Gether platform could be used for other Sega games

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Games2Gether is a community development platform created by Amplitude Studios for its Endless series. It's used for everything from tracking a game's development to unlocking freebies, and Amplitude's used it to build a community around its strategy series and their spin-offs. It's something publisher Sega hopes to see built on, potentially with other studios. 

"They've obviously engaged with their community from very early days via that platform," Anna Downing, vice president of marketing, told us at E3. "So absolutely, that's something they will continue to use in the future. And I think for us at Sega, as well, when you work with all the different studios, and you have something like the Games2Gether platform, you start thinking about opportunities with other studios, or how we can collaborate."

It could potentially become part of Sega's wider publishing strategy, Downing added, and while it's solely owned by Amplitude, Sega is working with the studio to keep developing the platform. It was one of the reasons Sega wanted to work with Amplitude in the first place. 

"Games2Gether was a real innovation, something that stood out from what other developers were doing, and we thought there was real value to that," said John Clark, executive vice president of publishing. "When we work with studios, we want to use the innovation of the studios to drive our own core business, as well. So it's important that studios such as Amplitude keep building that innovation."

Sega's studios include Creative Assembly, Relic Entertainment and the various teams at Atlus, but the publisher hasn't indicated what games could get the Games2Gether treatment.

Fraser Brown
Fraser Brown

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.