Amnesia creator wishes fewer games were "something that a ten-year-old can enjoy"

Thomas Grip, head of Amnesia: the Dark Descent creators Frictional games, thinks games need to be pushing open more ominous doors to explore new corners of the dilapidated mansion that is the human psyche. "Take just about any big game release and the core concepts of that game is something that a ten-year old can enjoy," he said in an interview with Beefjack . "This means that just about any games that I can enjoy today would also have been enjoyed by my ten-year-old self.

"But when you look at film, movies, music, etc. there are tons of stuff which I like today that my ten-year-old self would not. Sure, there might be some stuff in games that I can enjoy more now that I am older, but this is almost always a minor part of the experience."

Amnesia is not a game for ten-year-olds. But what Grip seems to be arguing for is not that games be made so mature as to scar children for life. Rather, he'd like to see elements in games and their stories that could only be appreciated by a more mature player. The kind of thing that would bore your 12-year-old, Call of Duty addict cousin, rather than just scare him off.

"Actually, this goal to be 'mature' is a problem in many games where you add gore, curse words and a palette of grey, thinking that makes the experience more adult," Grip went on. "But they just end up making it even more childish."

We already know Frictional is currently working on a non-Amnesia horror game (while The Dark Descent's follow-up, A Machine for Pigs, is being crafted by thechineseroom). What plans do they have to make this secret project different, you might ask?

"For our next game, we want to have more thought behind everything that happens, and tie things together so if the player thinks some more about it, it will take things a step further," Grip said. "So we want these extra layers to the gameplay that will really get below the skin of the player. It is also about bringing up certain subjects that make the player think about things they normally would not."

We might not be seeing any new Amnesia/Frictional horror goodness in time for Halloween this year, but give a listen to the most recent PC Gamer US podcast to hear some suggestions from among our favorite horror games of yesteryear.

Contributor

Len Hafer is a freelancer and lifelong PC gamer with a specialty in strategy, RPGs, horror, and survival games. A chance encounter with Warcraft 2: Tides of Darkness changed her life forever. Today, her favorites include the grand strategy games from Paradox Interactive like Crusader Kings and Europa Universalis, and thought-provoking, story-rich RPGs like Persona 5 and Disco Elysium. She also loves history, hiking in the mountains of Colorado, and heavy metal music.

Latest in Survival & Crafting
Three sheep with big guns in Palworld.
It was 'super popular to hate Palworld' after launch, says community manager: 'A lot of companies might crumble under the threats, under the pressure'
Palworld Ancient Civilization Parts - Grizzbolt with a minigun
'It was a very depressing day': Palworld community manager reveals studio's reaction to Nintendo lawsuit
Ark: Lost Colony teaser still.
Ark 2 is still on: The next Ark expansion 'leads into the events of Ark 2,' says Studio Wildcard
Crying laughing emoji with disturbing realistic elements for REPO
REPO's first update will add a new map and a 'duck bucket' so we can finally give that pesky quacker a time out
Man facing camera
The Day Before studio reportedly sues Russian website for calling infamous disaster-game a 'scam'
Sunset in the desert in Hello Sunshine
Hello Sunshine is a desert survival sandbox where you live in the literal shadow of the colossus
Latest in News
Inzoi - A character with a long bob in the character creator
Inzoi will cost as much as a Sims 4 expansion pack and until it leaves early access 'all DLCs and updates will be free'
Inzoi -
In good news for Sim-murdering sickos, Inzoi has '16 different types of deaths'
A photo of Nvidia's Zorah graphics demo running a large gaming monitor
Nvidia's expanded Zorah demo tells us how AI is the future of graphics: 'There's no rasterization going on at all. This is all ray traced and the amazing part is that it's actually faster than rasterizing'
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
Astarion, after being asked whether he'd like a kiss, winces in the opposite of anticipation in Baldur's Gate 3.
Hasbro will be ready to share news about the future of Baldur's Gate 'in pretty short order'
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades