Activision: pre-orders declining across industry, Call of Duty "not immune"

Pre-orders are a great way for publishers and developers to ask for your money before you know whether a game is any good or not. In some cases, it's proved a successful method of funding (particularly indie) development, but when we look at the world of big-budget games in particular, it's a practice that has made increasingly little sense as a consumer, despite the adoption of pre-order exclusives to try and make us reconsider. Well, it appears these efforts have been in vain: according to Activision's CEO and president Eric Hirshberg, there's been an industry-wide decline in pre-orders, and Call of Duty is "not immune".

Pre-order figures tend to be used by publishers to gauge how successful they think a game's going to be, and you can probably imagine how useful hard figures are when deciding how many copies to order in to your game shop. As a result of this apparent pre-order slump, Activision are now looking at alternative ways of gauging player interest pre-release, including "awareness and purchase intent", data I can only imagine they gather with the aid of Professor Xavier's Cerebro machine. That or surveys/focus groups.

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.