I had never heard of Okhlos before playing it at PAX South today, but it quickly got my attention. It plays sort of like a twin-stick shooter, but instead of aiming a gun you're directing an ever growing mob of angry, Greek citizens that continues to grow more raucous until they are able to level buildings and kill the gods themselves. I spoke with developer Roque Rey Ordonez to learn more about Okhlos—watch the whole interview above.
We started a riot and killed a Greek god in Okhlos
By Tom Marks
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Tom is PC Gamer’s Associate Editor. He enjoys platformers, puzzles and puzzle-platformers. He also enjoys talking about PC games, which he now no longer does alone. Tune in every Wednesday at 1pm Pacific on Twitch.tv/pcgamer to see Tom host The PC Gamer Show.
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