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Warcry: Challenges is an FPS about speeding through short levels, looks potentially badass

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Phew, I like the look of this one. The name Warcry Challenges didn't inspire me when I heard it (maybe I was just thinking of Warface, a different game) and the developer describes it as the answer to the question, "What if Doomguy had a drunk one night stand with Super Meat Boy?" It didn't really register for me what that meant when I heard it at the Future Games Show, but the trailer above sorted it all out.

It looks like Doom, but you're moving linearly through short levels, one-shotting demons in the head and using magic powers to go as fast as you can.

"Make use of powers such as slow motion, stomp, grappling hook or 'force' style melee, do 360-degree [turns] and backflips and above all, compete for the first place and improve your skill in over 180 frantic challenges," writes the developer.

As a fan of Lovely Planet, stuff like Ratz Intagib, and way back when Quake and all those old guy FPSes, this obviously has me interested. (Though strangely, I never got into the new Dooms.)

Warcry Challenges has a Steam page (opens in new tab), and will be out sometime in, well, the future. Its release date is listed as "2021-TBD."

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.