Where the Water Tastes Like Wine is about roadtrips and storytelling

Train WTWTLW2

Well isn't this funny? Just yesterday I was rambling about wanting to see more games tell short stories that don't stick around for 20 hours out of obligation, and here comes Johnnemann Nordhagen at The Game Awards with a trailer for Where the Water Tastes Like Wine.

Poker WTWTLW

I'd like to see it take after Sunless Sea, in which stories and reports had value and could alter your interactions with inhabitants beyond prediction. With its talk of finding or avoiding cities and landmarks and travellers as you like, WTWTLW certainly seems comfortable offering you choice. Whether that extends to the encounters themselves we'll have to wait and see.

Thanks, Eurogamer.