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Trine 4 ditches 3D and is due out this year

After a dalliance with 3D in Trine 3, the series is returning to its 2.5D origins in Trine 4, Frozenbyte and Modus Games announced today. It will reunite the platforming, problem-solving triumvirate for more jumping, fighting and puzzles in a world plagued by a prince's nightmares. Typical royalty. Check out the trailer above. 

It looks gorgeous, as Trine always does, but bears a closer similarity to the first pair of games. Trine 3 went fully 3D, which proved to be a bit of a mistake. 3D puzzle platforming is a whole different kind of thing, and the third game was not quite up to the task. The return to the old perspective is a welcome one, then. 

Also, look at this hedgehog. 

It's adorable. I'm not saying I'm more interested in what the hedgehog is up to than the fate of a prince with an overactive subconscious... actually, no, I absolutely am saying that. Who smashed those plant pots? And how will the critter avenge them?   

Trine 4 introduces 4-player local and online co-op, so who knows? Maybe I will get to play as a rotund little hedgehog. Also, expect "abundant" skill trees and a brand new combat system where you have to fight your nightmares in boss battles.

Trine: Ultimate Collection will launch alongside Trine 4, containing every game in the series, including 4, along with a digital sounrdtrack, art book, reversible cover and Trine 4 map. 

You'll be able to grab either on Steam, Discord "and other PC platforms" this autumn. 

Fraser is the sole inhabitant of PC Gamer's mythical Scottish office, conveniently located in his flat. He spends most of his time wrangling the news, but sometimes he sneaks off to write lots of words about strategy games.