Terraria unveils the huge Journey’s End update

The PC Gaming Show brought us some big news about 2D dig ‘em up Terraria today. The fourth major update is on its way to us at some point near the end of the year and it’s bringing more content than you could fit in a thousand chests. 

For those who aren’t familiar with Terraria, it is a 2D sandbox game that has you working your way through a plethora of different over-the-top boss fights until you’ve eventually defeated what is basically Cthulu. You might have looked at the game and thought “that doesn’t seem right” but I assure you it’s true. Along the way you spend time upgrading your weapons by mining precious minerals from the very ground you stand upon. It even has a few distinct classes that you can switch between freely, it really is a lot deeper than the cutesy pixel art would suggest. 

The Journey’s End update, which was announced today, is free to those who own Terraria—as is always the way—and will be revisiting nearly everything in the game, making wide ranging changes that would be major even if there weren't any new content. But there is: over 800 new items are being added.

In case you’re keeping count, that’s an increase of roughly 120% on what is within the game currently. Some of these will be things you can stumble across in your adventure, while others will be craftable. There’s no word on the specifics of how many new weapons or equippables there will be, but we only have 5 or 6 accessory slots anyway.

There will be new enemies to defeat and new challenges to overcome. New enemies are exciting for sure, though whether or not that means new bosses remains to be seen. The new challenges bit could be relating to the special events like the Pirate Invasion and Frost Moon, which would almost definitely mean new bosses, but we have to wait for confirmation. Oh, and there will be a beastiary in-game for you to track these enemies and learn a bit about them. They do say that knowledge is power. 

There’ll be some new mini-biomes too which are coming in along with a new world-generation system. What these are is a mystery, but you can probably expect more nests and dungeons if what we have now is anything to go by. 

Perhaps the two biggest new features are the ability to play golf and another even harder difficulty mode called Master Mode. If you’ve ever made it through Expert mode then you know just how challenging the game can be, so to ramp it up, even more, is going to take some doing. Maybe we’ll be getting a new accessory slot and special items to go with the new mode, or maybe it’s just for the masochists out there. Golf, on the other hand, should be a pretty chilled experience. 

That’s pretty much everything from the update, it looks to be a pretty exciting one overall.