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Shadow Man: Remastered releases April with 'never-before-seen content cut from the original'

Shadow Man: Remastered Comparison
(Image credit: Nightdive Studios)
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Shadow Man: Remastered, Nightdive Studios' revival of the old 1999 Acclaim voodoo action game based on the comic book, will hit Steam, GOG, and Epic Games on April 15.

Nightdive Studios is responsible for reviving a truckload of wonderful retro 3D titles, including Doom 64, Turok and the upcoming remastered System Shock. We showed off a glimpse of Shadow Man: Remastered with a trailer that debuted at last year's PC Gaming Show (opens in new tab). The game will support up to 4K, including widescreen monitors, plus HDR rendering. There's also some graphical tweaking for light and shadows, along with some anti-aliasing to get rid of those pesky jaggies.

Here are some comparison shots from the original and remastered versions.

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man (1999)

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man: Remastered

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man (1999)

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man: Remastered

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man (1999)

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man: Remastered

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man (1999)

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man: Remastered

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man (1999)

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Shadow Man: Remastered Comparison

(Image credit: Nightdive Studios)

Shadow Man: Remastered

Those who played the original Shadow Man will still be able to find something new in the remaster too, with some unspecified cut content making its way into the game. Sorry, there's no info on this beyond "never-before-seen content cut from the original game", but we've asked for details. Hopefully they're not over-hyping something minor, because it's always fun to see studios dig up these long-lost nuggets of code and assets, and should entice original fans to return even more.

A fresh writer in the industry, Mollie has been taken under PC Gamer's RGB-laden wing, making sure she doesn't get up to too much mischief on the site. She's not quite sure what a Command & Conquer is, but she can rattle on for hours about all the obscure rhythm games and strange MMOs from the 2000s. She's been cooking up all manner of news, previews and features while she's been here, but especially enjoys when she gets to write about Final Fantasy, Persona, The Sims, and whatever other game she's currently hopelessly fixated on. There's a good chance she's boring another PC Gamer writer about her latest obsession as we speak.