Space exploration sandbox Rodina has been released to the public as an early access title. That's "early access" in lower-case, as the game is available through the developer's website rather than Steam's in-development holding cell. The benefit of this is a pay-what-you-want scale of purchase options, propped up by a generous hour-long demo. More than enough time to jet off into the vast unknown, explore a few asteroids, and - if you're anything like me - flail your ship around impotently as you try to find a flat surface to land upon.
While ostensibly being a pay-what-you-want title, there are varying tiers that offer different bonuses depending on how much you pay. The cheapest, Appetizer, is anything under $15, and gives full access to the current game, but not to future updates. At $15 or above, you'll be guaranteed all future updates. Alternatively, if you're really feeling confident about the developer's prospects, $100 buys all future games they make.
I've not yet played enough to offer any detailed impressions, but - once I'd familiarised myself with the controls - it was a fairly smooth transition into galactic resource gathering and occasional dogfighting heroics. It's definitely an early step, but there are already hints of an impressive sandbox RPG - particularly in how the plot and various side-stories have started to make themselves known. Of course, as mentioned above, I still can't smoothly land on an asteroid.