Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Popular
  • Battlefield 6
  • Essential Hardware
  • WoW Midnight
  • Silksong
  • Quizzes
Don't miss these
battlefield 6 performance FOV 90
FPS The most anticipated FPS of the year is scoring points by recognizing a simple truth: people want performance more than ray tracing
Two of the best 4K gaming monitors, the MSI MPG 321URX QD-OLED and the LG UltraGear 27GR93U on a grey background with the PC Gamer recommended logo in the top right corner
Gaming Monitors Best 4K gaming monitors in 2025: the ultra hi-res panels I highly recommend
Two of the best captures cards on a blue background with the PC Gamer Recommends logo in the top right.
Capture Cards Best capture cards for PC gaming in 2025: whether it's streaming, recording, 1080p or the big 4K, these cards have you covered
Best gaming monitors on a green background with the PC Gamer Recommends badge in the top right of the image
Gaming Monitors Best gaming monitors in 2025: the pixel-perfect panels I'd buy myself
MSI Vector 16 HX AI and Razer Blade 16 gaming laptops on a blue background with a PC Gamer logo in the foreground
Gaming Laptops Best gaming laptop 2025: I've had my hands on the best laptops for gaming of this generation and these are the ones I recommend
GTA Online
Grand Theft Auto 'The future of GTA roleplaying' announced in collaboration with Rockstar Games
Trevor Phillips from GTA 5 as he walks through a swanky apartment with Michael De Santa and Franklin Clinton. He's animated and mid-speech.
Grand Theft Auto All GTA 5 cheats and phone numbers for invincibility, weapons, and vehicles
Protagonists Jason and Lucia in Grand Theft Auto 6.
Grand Theft Auto GTA 6: What we know about Rockstar's return to Vice City
Lucia from GTA6 using a punching bag in a gym
Grand Theft Auto Rockstar has launched 2 low-key partnerships for GTA 6, but with a splash of the Fortnite formula they could have a transformative effect on both Vice City and videogames
Jason Duval and a friend from Grand Theft Auto 6. They're standing side by side looking at the man's phone and seem surprised by what they see.
Grand Theft Auto Charting the GTA 6 map: Vice City, Ambrosia, and everything in between
Jason from GTA6 on a motorcycle with a gun
Grand Theft Auto Rockstar is already calling GTA 6 'the largest game launch in history' 7 months out from release, counting a few hundred million chickens before they've hatched
A woman driving a car and a man shooting out of it
Grand Theft Auto The most underrated GTA of all time meets Hotline Miami? This ultra-violent crime sim coming soon to Steam has shot straight to the top of my hit list
Key art of Vice City in Grand Theft Auto 6.
Grand Theft Auto God help us all, GTA 6 may be a 'AAAAA' game, says Devolver co-founder, and that's why the entire industry is taking cover from it like it's a nuclear blast
Jason, one of the protagonists of GTA 6, holding a phone.
Action Speculatively plotting GTA 6's map is a painstaking, exhausting, and heroic effort: 'We had 10 people search every street in StreetView, this took weeks—and failed'
How to start The Contract in GTA Online
Grand Theft Auto How crossplay works (or rather, doesn't) in GTA 5 Enhanced
  1. Games
  2. Action
  3. Grand Theft Auto
  4. Grand Theft Auto 5

GTA 5 5K screenshot gallery: playing with the video editor

Features
By Tyler Wilde published 17 April 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 1 of 30
Page 1 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 2 of 30
Page 2 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 3 of 30
Page 3 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 4 of 30
Page 4 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 5 of 30
Page 5 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 6 of 30
Page 6 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 7 of 30
Page 7 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 8 of 30
Page 8 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 9 of 30
Page 9 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 10 of 30
Page 10 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 11 of 30
Page 11 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 12 of 30
Page 12 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 13 of 30
Page 13 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 14 of 30
Page 14 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 15 of 30
Page 15 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 16 of 30
Page 16 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 17 of 30
Page 17 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 18 of 30
Page 18 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 19 of 30
Page 19 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 20 of 30
Page 20 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 21 of 30
Page 21 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 22 of 30
Page 22 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 23 of 30
Page 23 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 24 of 30
Page 24 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 25 of 30
Page 25 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 26 of 30
Page 26 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 27 of 30
Page 27 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 28 of 30
Page 28 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 29 of 30
Page 29 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 30 of 30
Page 30 of 30
Tyler Wilde
Tyler Wilde
Social Links Navigation
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

Read more
GTA Online
'The future of GTA roleplaying' announced in collaboration with Rockstar Games
 
 
Trevor Phillips from GTA 5 as he walks through a swanky apartment with Michael De Santa and Franklin Clinton. He's animated and mid-speech.
All GTA 5 cheats and phone numbers for invincibility, weapons, and vehicles
 
 
Protagonists Jason and Lucia in Grand Theft Auto 6.
GTA 6: What we know about Rockstar's return to Vice City
 
 
Lucia from GTA6 using a punching bag in a gym
Rockstar has launched 2 low-key partnerships for GTA 6, but with a splash of the Fortnite formula they could have a transformative effect on both Vice City and videogames
 
 
Jason Duval and a friend from Grand Theft Auto 6. They're standing side by side looking at the man's phone and seem surprised by what they see.
Charting the GTA 6 map: Vice City, Ambrosia, and everything in between
 
 
Jason from GTA6 on a motorcycle with a gun
Rockstar is already calling GTA 6 'the largest game launch in history' 7 months out from release, counting a few hundred million chickens before they've hatched
 
 
Latest in Grand Theft Auto
Jason and Lucia sitting on a pier, enjoying a beer together in the first Grand Theft Auto 6 trailer.
'Rockstar keeps us on our toes': Will we get another GTA 6 trailer before launch, and if so, what can we expect?
 
 
Lucia from GTA6 using a punching bag in a gym
Rockstar has launched 2 low-key partnerships for GTA 6, but with a splash of the Fortnite formula they could have a transformative effect on both Vice City and videogames
 
 
A woman driving a car and a man shooting out of it
The most underrated GTA of all time meets Hotline Miami? This ultra-violent crime sim coming soon to Steam has shot straight to the top of my hit list
 
 
A man with purple hair and face tattoos poses for a mugshot in the GTA 6 trailer.
A TikToker flew all the way to Scotland to harass and yell at Rockstar developers about a non-existent GTA 6 delay: 'I'm sick and tired of waiting for the answers'
 
 
Protagonists Jason and Lucia in Grand Theft Auto 6.
Rockstar co-founder Dan Houser says he didn't write any of GTA 6: 'The world's probably had enough GTA from me'
 
 
Cops surrounding the player
A GTA map modder reinvented the 26-year-old classic GTA 2 with a seemingly simple but actually quite complicated trick
 
 
Latest in Features
a screenshot from Carimara: Beneath the forlorn limbs showing a strange looking man in a tavern
Five new Steam games you probably missed (October 13, 2025)
 
 
The bold and futile attempt to fix the disastrous Aliens: Colonial Marines
 
 
The character Twisted Fate, an enchanted gambler holding a fan of cards, in Legends of Runeterra.
Can you identify these 20 games just from seeing one of their cards? Our latest quiz puts your deck knowledge to the test
 
 
A screenshot from Battlefield 6, showing a sweeping vista behind some dense foliage
Battlefield 6: This is what a well-optimised game looks like in 2025
 
 
Battlefield 6 spotting: A side-on shot of a soldier lying prone with an LMG at the ready.
Battlefield 6 live launch coverage: All the news, updates, and reactions as the most-anticipated FPS of the year goes live
 
 
A screencap of the World of Warcraft: Midnight Gamescom 2025 Opening Night Live cinematic trailer. A dark-haired elf looks toward the viewer, her face covered in a violet hue.
World of Warcraft: Midnight has some of Blizzard's most controversial changes yet, but playing the alpha still has me hopeful it'll figure them out in the next few months
 
 
  1. Don't compromise on power or portability with the best gaming laptops.
    1
    Best gaming laptop 2025: I've had my hands on the best laptops for gaming of this generation and these are the ones I recommend
  2. 2
    Best SSD for gaming in 2025: the fastest and the best value solid state drives to perk up your PC
  3. 3
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  4. 4
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  5. 5
    Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
  1. The locked door of your cell in CloverPit.
    1
    CloverPit review
  2. 2
    Absolum review: Finally, a beat 'em up with depth
  3. 3
    Gigabyte Gaming A16 review
  4. 4
    Little Nightmares 3 review
  5. 5
    Havn BF 360 PC case review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...