Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • PC Gamer Clips
    • Software
    • Codes
    • Coupons
    • Movies & TV
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$1
Subscribe now
Popular
  • NEW: PC Gamer Clips!
  • Marathon
  • GDC
  • Best PC gear
  • Quizzes
  1. Games
  2. Action
  3. Grand Theft Auto
  4. Grand Theft Auto 5

GTA 5 5K screenshot gallery: playing with the video editor

Features
By Tyler Wilde published 17 April 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 1 of 30
Page 1 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 2 of 30
Page 2 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 3 of 30
Page 3 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 4 of 30
Page 4 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 5 of 30
Page 5 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 6 of 30
Page 6 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 7 of 30
Page 7 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 8 of 30
Page 8 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 9 of 30
Page 9 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 10 of 30
Page 10 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 11 of 30
Page 11 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 12 of 30
Page 12 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 13 of 30
Page 13 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 14 of 30
Page 14 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 15 of 30
Page 15 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 16 of 30
Page 16 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 17 of 30
Page 17 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 18 of 30
Page 18 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 19 of 30
Page 19 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 20 of 30
Page 20 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 21 of 30
Page 21 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 22 of 30
Page 22 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 23 of 30
Page 23 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 24 of 30
Page 24 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 25 of 30
Page 25 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 26 of 30
Page 26 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 27 of 30
Page 27 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 28 of 30
Page 28 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 29 of 30
Page 29 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 30 of 30
Page 30 of 30
Tyler Wilde
Tyler Wilde
Social Links Navigation
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
PC Gamer
Get the PC Gamer Newsletter

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Latest in Grand Theft Auto
Squid Game mod
After 4 years, I'm pleased to report I've inadvertently discovered Squid Game mods for GTA 5 are actually really good now
 
 
The Exclusion Zone
'Critical: Organ failure imminent!': GTA 5's newest survival mod turns an irradiated world against you with shadows of Fallout, Stalker and 28 Days Later
 
 
GTA Online
Rockstar celebrates official GTA mod support by nuking non-official mod platform
 
 
Protagonists Jason and Lucia in Grand Theft Auto 6.
Hurry, you have less than 1 week to move to Norway and have a baby with someone: 'Lie together today, get GTA 6 free from us in 9 months'
 
 
A man holding a gun drives a boat as money flies out the back in GTA Online
What's the best VIP work in GTA Online?
 
 
GTA 1997
A GTA modder has got the 1997 original working perfectly on modern PCs and Steam Deck, and it's a joy to behold: 'I wanted pick up-and-play GTA on Windows with the best possible compatibility without classic installation'
 
 
Latest in Features
Zero Parades screenshot
Two laugh-out-loud moments in Zero Parades gave me hope that the Disco Elysium successor will still deliver flashes of brilliance
 
 
Seed
Former EVE Online developers are building a society simulation MMO where your character keeps playing even after you log off
 
 
A screencap of the Path of Exile: Mirage expansion trailer. A woman wearing red and white robes crosses her arms to summon a bright light. Her right arm is attached to a chain that is dragged down by something off-screen.
Path of Exile's new Mirage league might be the best chance you'll ever get at obtaining the rarest item in the game
 
 
Grace holds up a lighter in the dark
The worst part of Resident Evil Requiem is its final choice, which is an annoying throwback to Resident Evil 7's ultimatum
 
 
A wounded, bedridden Shan Hemlock being tended by one of her demigod siblings.
Even among the crowd of gorgeous illustrated games, At Fate's End is stunning enough to stand out
 
 
Razer Boomslang 20th Anniversary Edition
The one thing using a $1,337 gaming mouse has taught me is: we've come a long way from the old Razer Boomslang, baby
 
 
  1. Pick the products from our latest recommendations.
    1
    Best gaming PC builds: Shop all our recommended system builds as we ride out the RAMpocalypse
  2. 2
    The best fish tank PC case in 2026: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best Hall effect keyboards in 2026: the fastest, most customizable keyboards for competitive gaming
  4. 4
    Best PCIe 5.0 SSD for gaming in 2026: the only Gen 5 drives I will allow in my PC
  5. 5
    Best graphics cards in 2026: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
  1. A PNY RTX 5070 Ti OC graphics card on a desk with a desk mat and pink light.
    1
    PNY GeForce RTX 5070 Ti 16 GB OC review
  2. 2
    EarFun Air Pro 4+ review
  3. 3
    Thermaltake Minecube 360 Ultra ARGB Sync review
  4. 4
    Corsair Sabre V2 Pro Wireless CF review
  5. 5
    Monster Hunter Stories 3: Twisted Reflection review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...