Call of Duty: Black Ops patch fixes theatre mode, improves stability
Just this morning Treyarch were discussing their commitment to squashing bugs in Call of Duty: Black Ops. A new patch for the game has been released fixing the theatre mode problems caused by the last patch. There are also optimisation upgrades that will let the game run 16x AA mode, and more fixes to further improve the game's stability and performance in multiplayer matches. Read on for the notes.
The patch notes were listed on Steam , and will be applied the next time you boot up the game.
Call of Duty: Black Ops - Multiplayer fixes
- Backward compatibility for films created before Patch 1.05
- Issues with weapon purchases after prestiging in some cases
- Leaving a server and joining a different server, could briefly show the Map of the previous server
- Duplicate player name on a server now becomes playername+slotnumber instead of 'Unknown Soldier'
- During a 'Demolition' match, the 'Auto-balancing teams' options may cause a 'Defender' player to respawn with a 'Bomb' icon in his inventory
- Minor Shader Warming speed increase
- One In The Chamber no longer counts democlient as a live player
- 16x AA menu option for compatible graphics cards
- Additional Stability improvements
PC Gamer Newsletter
Sign up to get the best content of the week, and great gaming deals, as picked by the editors.
Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.
A leaked Call of Duty: Mobile skin turns a gun into a 3D animated WWII diorama where tiny little men fight and die in a miniature war, and it's so absurd I don't care how much it costs
Call of Duty's new Godzilla X Kong B.E.A.S.T. Glove costs $80 worth of in-game points, and it won't even corpse-launch your enemies