Battlefield Hardline unveils 12-minute single-player trailer and new "Rescue" multiplayer mode

Battlefield Hardline 3

EA's Battlefield games, generally speaking, aren't known for the strength of their single-player campaigns, and Battlefield Hardline looked set to stick to that tradition when it was first revealed as a multiplayer cops-and-robbers blast-fest . But EA seems determined to make single-player a relevant part of the experience, and the 12-minute-long gameplay trailer released today suggests that it might actually be able to pull it off.

I won't go so far as to say that I buy into EA's assertion that this represents a "new style of storytelling, inspired by the most popular crime dramas on television today." If anything, it looks like somebody mashed up Far Cry 4 with a Starsky and Hutch rerun, with special guest director Robert Rodriguez. But you know what? That actually sounds like a pretty cool idea—if it works.

The first trailer for Hardline's "highly competitive" Rescue mode , a SWAT-vs-goons escapade that tasks players with saving innocent hostages from murderous criminals, also went online today. There are obvious echoes of Ubisoft's Rainbow Six Siege , but without all the fortifying, pre-mission recon and that sort of thing, and overall I think it comes off as somewhat less impressive.

Can EA pull off a meaningful single-player mode in Battlefield Hardline—and is it something that players even want? Precedent is against it, but at least it seems to have a pretty good starting point. Barring further delays , Battlefield Hardline will be out in early 2015.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.