Rick Lane
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
Latest articles by Rick Lane

Monkey Island creator Ron Gilbert isn't interested in returning to making 2D adventure games: 'When we're all dead, it probably won't be the kind of thing that survives'
By Rick Lane published
News But he would consider making another 3D Monkey Island.

Cities: Skylines 2 finally gets its asset editor in a parting gift from the series' original developers
By Rick Lane published
News Editor aims to let players "create complex assets on par with official content."

This pirate-themed FPS just got an enormous update that lets you sail a 'living ship'—a hybrid of wooden hull and space whale that's called Abby and is utterly horrifying
By Rick Lane published
News Davy X Jones? More like Davy XL Jones.

Halo's co-creator says Bungie redesigned Master Chief nine times before coming up with the now-iconic look: 'We tried a lot of things'
By Rick Lane published
News "It took forever, but I wasn't going to stop."

This cyberpunk platformer with an Overwhelmingly Positive Steam rating just got a completely free expansion
By Rick Lane published
News Sanabi: A Haunted Day takes place before the main game.

This Minecraft map that recreates one of history's most notorious slums made me reconsider what's important in 3D level design
By Rick Lane published
Slum bored Kowloon Walled City in Minecraft is a feat of virtual architecture, but it's missing one crucial ingredient.

Sektori developer says the response to his Geometry Wars-inspired roguelike has been 'awesome', but the game's sales still leave him 'with zero salary for 4.5 years'
By Rick Lane published
News "Hope is a dangerous thing."

MindsEye developer offers a starter pack that lets you try the beleaguered action game's best mission for free, though you should imagine air-quotes the size of skyscrapers around the word 'best'
By Rick Lane published
News The free demo coincides with a new patch.

The Long Dark's final episode has been pushed back yet again, but at least it has an actual release date now
By Rick Lane published
News Hinterland Studio is "taking an extra couple of months" to wrap things up.

This spiritual successor to Desert Strike has exploded into Steam early access with a 98% positive rating, and its developer plans to represent the whole Strike series in future updates
By Rick Lane published
News Cleared Hot is a clear hit.

Tempest Rising's next update will add massive superweapons that'll let you 'unload devastating payloads onto the enemy'
By Rick Lane published
News Orbital strikes and earthquake machines coming to Slipgate Ironworks' RTS.

Mount & Blade 2: Bannerlord gets free patch alongside War Sails DLC that's so big, the 17,000 word update run more than twice the length of Age of Empires 2's 'legendarily long' patch notes
By Rick Lane published
News Also adds deserters, random events and "fast mode".

22 years since launch, a classic Dungeons & Dragons adventure from the developer of Bloodlines is finally coming to Steam
By Rick Lane published
News Prepare to enter the Temple of Elemental Evil…again.

Call of Duty has been the biggest-selling shooter in the US since 2006, but that could soon change according to industry analyst: 'This part of the market hasn't been this competitive in 20 years'
By Rick Lane published
News Activision's shooter was last beaten at its own game in the US by the original Gears of War.

Embracer Group sells publisher Arc Games and Star Trek Online developer Cryptic Studios, but once again clings on to the publishing rights for Remnant 2
By Rick Lane published
News Old-school MMO Fellowship has its rights transferred to Coffee Stain.

After splurging on EA, Saudi Arabia's Public Investment Fund is reportedly tightening its pursestrings, due to 'financial distress' caused by numerous troubled projects
By Rick Lane published
News Embracing change.

Warhammer 40,000: Space Marine 2 dev admits some damage buff combinations are 'already insane', but its latest patch deliberately opens 'a huge can of worms' by increasing the netcode cap anyway: 'for now, have fun'
By Rick Lane published
News "The game damage numbers should not be restricted by netcode", Saber believes.

Magic: The Gathering's original art director says one of its most famous expansions was a protest against the Satanic Panic: 'I was getting really tired of the judgmental, holier-than-thou attitude coming from a lot of conservative so-called Christians'
By Rick Lane published
News Dark magic.

Demonschool's credits go one step further than names and job titles, adding full descriptions for designer roles: 'We wanted to give people proper, actual credit'
By Rick Lane published
News "Credits are basically a free space."

The Chinese Room's co-founder told Paradox 'we can't make Bloodlines 2' but then they did make Bloodlines 2 and it was like 'untangling an anaconda f***ball of competing priorities'
By Rick Lane published
News "We can't make Bloodlines 2, we can't make Skyrim, but we can make Dishonored."

Resurrected racer The Crew Unlimited swerves to avoid yet another death, as its curators issue 'one of the most important updates we've ever released'
By Rick Lane published
News The patch fixes The Crew's equivalent of the Y2K bug.

Rockstar Games co-founder and former Grand Theft Auto scribe reckons there's 'always that danger' that the industry will get 'overly focussed on making money'
By Rick Lane published
News "There's still a big ceiling creatively to create these living narrative experiences," Houser says on *checks notes* Sunday Brunch.

Almost 13 years since reveal, TimeSplitters Rewind is finally out: 'Sorry it took so long. We've only been making the largest free content video game ever'
By Rick Lane published
News Early access is available to download now.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



