Rick Lane
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
Latest articles by Rick Lane

By Rick Lane Published
Mighty pirate The actor and food critic guides us through the games on his PC.

By Rick Lane Published
News The Citadel Project will be released next week.

By Rick Lane Published
News Aurbis converts Bethesda's fantasy adventure into a shared multiplayer world, with all the systems that entails.

By Rick Lane Published
News Season 3 also brings a new map and multi-path unlocks.

By Rick Lane Published
News Howard is "very good at putting himself in the seat of your typical player" says Bruce Nesmith.

By Rick Lane Published
News "While it stings, I'm really proud of what we built together."

By Rick Lane Published
News Square Enix is 'working to resolve the issue'.

By Rick Lane Published
November Raine The composer for Celeste and Minecraft guides us through the games on her PC.

By Rick Lane Published
news Selaco: The Machines of War arrives later this month.

By Rick Lane Published
news But the studio says it is "not going down without a fight".

By Rick Lane Published
news "The number of downloads and purchases has *not* doubled."

By Rick Lane Published
Field tested "Players want to feel like they're powerful and can do something cool."

By Rick Lane Published
news Funcom will also "continue expanding the game" through 2027.

By Rick Lane Published
news MachineGames is rumoured to be working on a third Wolfenstein game.

By Rick Lane Published
news Anthropic updates Claude to 'steer it away' from letting users clone other games.

By Rick Lane Published
Immersive sins The co-founder of indie studio Question guides us through the games on his PC.

By Rick Lane Published
News My vision is augmented.

By Rick Lane Published
News Ed Beach says that players "had not been given full service by the game as the way it first shipped".

By Rick Lane Published
"You had so many choices that you could plug your saves together to create parallel universes," Romain Toutain explained in a livestream.

By Rick Lane Published
Refund offered for players who "still feel betrayed" over AI use in Future? No Thanks!

By Rick Lane Published
Patch 2.1 brings "a big collection" of small yet significant changes.

By Rick Lane Published
News "We asked everyone: work on something that they loved about Galaxies, and showcase that to the world."

By Rick Lane Published
Marathon man The former game director of both Marathon and Valorant guides us through the games on his PC.
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