
Harvey Randall
Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.
Latest articles by Harvey Randall

Arrowhead wants Helldivers 2's assault on Cyberstan to really sell the promise of the Galactic War: 'We don't know how it will play out. We don't know if they will win'
By Harvey Randall published
News "We've tried to expand on this with almost every update to make this more impactful."

Deadlock releases the 5th hero in its new 6-hero lineup—Celeste, a floaty carnival performer with an ultimate that gives me war flashbacks to Dota 2
By Harvey Randall published
News Oh god. It's Lich again.

'It took about 5 years' for people to start liking Fallout: New Vegas, says Josh Sawyer, and even longer for Obsidian to see that 'players actually liked the design choices we had made'
By Harvey Randall published
News Hindsight has about a 20% chance of scoring a headshot in VATS.

Fallout's original creators say that Fallout 3 and 4 aren't quite what they would've done, but 'sales say people love what they did'
By Harvey Randall published
News "I'm looking at my glass cabinet full of Fallout goodies."

The Cyborgs are coming back to Helldivers 2—and they're bringing 3 new units armed to the teeth with advanced technology, and also robo-roundhouse kicks
By Harvey Randall last updated
News "Leave us and there will be peace".

Blitzball is alive and well in Final Fantasy 14, and I spoke to the community of passionate fans who built an entire 140-page D&D-like system to play it: 'Once you start playing, you just can't stop'
By Harvey Randall published
BALLIN' "And everyone feels like they're part of something bigger."

Deadlock's next hero is Venator, a special agent of the Vatican who has 2 guns—also a grenade, a bear trap, and a crossbow that shoots holy stakes
By Harvey Randall published
News In the name of the Holy Father, I will lock & load.

'We've never considered adding difficulty settings to the Nioh series', says Nioh 3 game director, who gives players different ways to tackle challenges instead
By Harvey Randall published
News Skill issue.

Deadlock's newest hero, Silver, gets a soft rework just as I was getting used to her
By Harvey Randall published
News Less dog, more gun.

If you've ever wanted AI-generated Kratos to advertise games to you (for some reason), I've got great news about Sony's latest baffling patent: 'LLM-based generative podcasts for gamers'
By Harvey Randall published
News "Also, try a spin move on the boss next time!"

Player housing tools are so good, WoW's design director hopes the game will have quests where you build things in the future: 'We really want to use them'
By Harvey Randall published
News Home is where the heart(hstone) is.

Blizzard could add more homes per account to World of Warcraft's player housing in the future, but 'we have to be conservative at the start with these things'
By Harvey Randall published
News "It's good that they want more, we're just trying to figure out how to give you more."

World of Warcraft: Midnight's new roadmap includes prop hunt, mega-dungeon sized delves, and a new experimental game mode from the folks who brought you Remix and Plunderstorm
By Harvey Randall published
News The experimentation continues.

World of Warcraft's player housing will eventually get a copy/paste, mass select, and import/export feature for your kitbashed creations: 'This is just the ground floor for housing in WoW'
By Harvey Randall published
News Home improvement.

WoW's expansion pre-patch event has buffed its rewards after being a little stingy at first, and I am running out of ways to phrase these sorts of headlines without plagiarising myself
By Harvey Randall published
News Set your watch.

Helldivers 2's next Warbond has a hammer that explodes in your face, and it's about the most Helldivers thing I've ever seen—also, the Cyborgs are back for round 2
By Harvey Randall published
News It's hammer time.

You can expect some of WoW's big timers to bite it during the Worldsoul Saga trilogy: 'It’ll be a lot of death, I’m afraid'
By Harvey Randall published
News I see… only darkness… before me.

Leon Kennedy's 'hot uncle' design in the new Resident Evil is thanks to the women on the dev team, says director, who 'would point out and comment on even the finest details like the wrinkles on his neck'
By Harvey Randall published
News Local zombie reportedly too shy to bite Leon Kennedy's perfect neck.

Redesigns for both Orgrimmar and Stormwind are on the table if World of Warcraft: Midnight's Silvermoon overhaul is well received
By Harvey Randall published
News "If it’s positive, I think it opens up a bunch more storytelling opportunities."

WoW's rough 2.0 transmog overhaul is mostly fixed, and I'm left wondering why Blizzard didn't just take the easy win
By Harvey Randall published
BAD 'FIT This could've all been avoided!

The new Fable's morality system will live in 'shades of gray', which is a huge shift for a series where being too mean made literal devil horns grow out of your head
By Harvey Randall published
News Everyone always calls me chicken chaser. Nobody asks why I chase chickens.

In less than 1 week, Blizzard's sliced WoW's transmog costs in half after upset to 'bring them more in line with what the prices were prior'
By Harvey Randall published
News Well, they move fast.

D&D Beyond's official partner program to add one of the most popular homebrew classes, which lets you engage in fisticuffs like a true rowdy
By Harvey Randall published
News Maxwell would be proud.
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