
Harvey Randall
Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.
Latest articles by Harvey Randall

Nvidia DLSS 5 reveal: PC Gamer reacts... not wholly positively
By PC Gamer Team published
So... DLSS 5 This has been one of the most controversial reveals of an Nvidia technology I can remember, and people have a lot of thoughts.

FromSoftware fans are so passionate, the upcoming Sekiro: Shadows Die Twice anime will be 'under the microscope', says director
By Harvey Randall published
News It's a good thing the new trailer looks sick as hell.

FF14's most determined challenge runner finally hits a wall after 1,000 hours, then unveils a backup strategy that took 233 days to prepare in secret: 'I wanted so badly to tell people'
By Harvey Randall published
News If you had the strength to take another step, could you do it?

Blizzard struggles to balance its Abundance world event in a way that makes anybody happy, with recent potential nerfs making it even more stressful to optimize
By Harvey Randall published
News A done dance, this Abundance.

Bethesda steps in again to calm down hype around Starfield news next week, saying Todd Howard's EA College Football 26 skills are his 'only visionary power'
By Harvey Randall published
News "He appreciates all the passionate feedback."

Question time: How many of you actually care about going fast in an MMO dungeon?
By Harvey Randall published
BIG PULLS Gogogogog.

2 years after its announcement, FF14's monster-taming Beastmaster job finally arrives this year, along with what looks like a Slay the Spire-esque roguelike mode
By Harvey Randall published
News Maybe I've just been putting in too many runs.

Over 48% of unreleased games have a Discord server, and I'm sure this is all fine and normal and I don't miss forums at all
By Harvey Randall published
News How did we get here?

Dispatch's character and concept artist was picked up on ArtStation 'as a last resort', a temporary solution 'to get us through the pitch phase', before defining the entire game's artstyle
By Harvey Randall published
News Emergency call.

A terrible quest in vanilla WoW 'holds a really special place in my heart', says Jeff Kaplan, but was also 'the hubris of a junior game designer who thinks he's clever but is actually a dipsh*t'
By Harvey Randall published
News "I'm just sh*tting up their inventory with all these pages."

WoW's Horde/Alliance split was 'really controversial', says Jeff Kaplan, to the point where it was only locked in 9-12 months before the game's launch
By Harvey Randall published
News "He liked the fact you were instantly on a team."

Hasbro CEO still has 'so much AI-based' grist in his own D&D games 'it would floor you', but he's not putting it in MTG cards or D&D books because people 'just don't want it'
By Harvey Randall published
News "We don't even have it in our pipelines."

WoW: Midnight's new Prey mechanic is the coolest system the MMO's added in a while, but it needs to be meaner—even on lower difficulties
By Harvey Randall published
BETTER PREY The hunter… mostly doesn't become the hunted.

Dragon Age creator says he 'had to take out half' of the quests in Dragon Age 2 once he found out they only had 16 months to make it: 'BioWare as a team did not know how to make a small game'
By Harvey Randall published
News "We're going to measure twice, cut once."

WoW's recent revamp of Silvermoon for Midnight is so good, I'm starting to wonder if the MMO's model of a 'new exciting continent every 2-3 years' was ever the right way
By Harvey Randall published
OVER THE 'MOON Home is where the hearthstone is.

Ah yikes, World of Warcraft: Midnight's otherwise solid housing system is soured by its premium currency, which makes you 'minimize leftovers' even though Blizzard said it wouldn't
By Harvey Randall published
News Just let me buy the exact amount, I beg you.

After playing a bunch of Midnight, I don't think I miss WoW's combat addons or my old class design at all
By Harvey Randall published
OUTLAW VOGUE Then again, I'm one of the lucky ones.

Final Fantasy 11, a 23-year-old MMO, is getting so many new players it's having to stop character creation on its busiest server
By Harvey Randall published
News FF11 is still going strong.

After 6 hours, Crimson Desert is one of the most overwhelming, chaotic, madcap videogames I've ever played—and I'm hungry for more
By Harvey Randall published
SHEER KLIFF Pearl Abyss is engaging in a biblical act of design hubris, and it's somehow working out.

D&D's clunkily-named 2024 ruleset, a revamp of 5e, finally throws up its hands and goes fine, we'll call it 5.5e on D&D Beyond, you win
By Harvey Randall published
News Vindication!

WoW's new allied race in Midnight, the Haranir, has a model clipping issue with dozens of gear items—a problem that's been on the PTR for months
By Harvey Randall published
News Does this outfit make my butt clip?

World of Warcraft: Midnight's 'stay a while and listen' monologues might've just heavily hinted at a future big bad
By Harvey Randall published
News "Forget what I have said."

How to open the triple-locked safebox in WoW Midnight
By Rory Norris published
Key-llector Get some loot and progress the Treasures of Eversong achievement.
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