
Harvey Randall
Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.
Latest articles by Harvey Randall

Rejoice, hammer users—Monster Hunter Wild's new patch just buffed the bonk squad, alongside a huge quality-of-life feature for hoarders and optimisation improvements on PC
By Harvey Randall published
News It's hammer time.

World of Warcraft Classic returns to Mists of Pandaria this July—marking a chance to return to the beloved expansion without the gulp frog melodrama
By Harvey Randall published
News Everybody was kung-fu grinding.

Clair Obscur: Expedition 33 sells 3.3 million copies in 33 days, in case you needed any more evidence we're living in a simulation
By Harvey Randall published
News 33.3 percent, recurring, of course, chance of good sale figures.

'Brevity should be more of a virtue': Clair Obscur: Expedition 33's devs are happy they made an 'intense and short' 30-60 hours of RPG
By Harvey Randall published
News Short and sweet.

Aureole – Wings of Hope is a high-speed, nifty platformer where you wrangle a supersonic, physics-based ring to eventually thwart a jacked devil
By Harvey Randall published
News Ring around the foe-sies.

CDPR didn't put harsh themes in Cyberpunk 2077 or The Witcher 3 'for the sake of edginess', but because 'you're probably not making art' if the devs are never challenged
By Harvey Randall published
News "We do heavy things if we have something meaningful to say."

After 4 years, Final Fantasy 14 finally has a new exploration zone in the Occult Crescent—and even if I'd have liked one sooner, I can't wait to get stuck in
By Harvey Randall published
News You're as beautiful as the day I lost you.

Parries and timed blocks are the future of action games—and they've got a place in turn-based RPGs like Clair Obscur: Expedition 33, too
By Harvey Randall published
DEFLECT? PERFECT Choose the right moment, and you can topple gods.

Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'
By Harvey Randall published
News "Games are so meticulously crafted."

The voice actor for FF14's Alphinaud finally reaches Heavensward, sees his own work after 10 years in all its 'jumpscare' glory
By Harvey Randall published
News "I can see why people had the jumpscare when they started this."

'AH can we please keep them': Helldivers 2 players have fully imprinted onto the game's new SEAF troops like they're a bunch of kittens up for adoption
By Harvey Randall published
News They're just little guys. They're just little guys with semi-automatic weapons.

Doug Cockle wasn't the 'obvious' choice for Geralt in The Witcher—but he kept winning out because he was 'the best at being normal'
By Harvey Randall published
News "There were some who would have preferred him to have sort of a Texan accent."

'You guys are not Bethesda': During development, The Witcher 3 devs were told by a Walmart rep 'I like you guys, but it's just not gonna happen'
By Harvey Randall published
News "I made a bet with him … he still kinda owes me that dinner."

In my first hour with Helldivers 2's new city maps, I've caused millions in property damage, been to several Illuminate raves, and committed treason in the fog of war
By Harvey Randall published
SUPER EARTH'S OKAY-EST I wouldn't have it any other way.

Helldivers 2's new update Heart of Democracy finally adds urban city maps, SEAF redshirts to make you look cool, giant Illuminate sky worms, and civilians to protect from friendly fire
By Harvey Randall published
News Training manual tip: Friendly fire isn't.

WoW's latest patch fumbled the landing, but it looks like it'll get its future player housing feature exactly right—with complete kitbashing freedom
By Harvey Randall published
News House, hearth, and home.

Wizkids offers full refunds for nightmarish Baldur's Gate 3 miniatures, as they 'did not meet our expectations or that of our Wizards of the Coast partner'
By Harvey Randall published
News That's putting it lightly.

Take-Two CEO gets all philosophical yet again about GTA 6, says its delay is to support his team's 'search for perfection'
By Harvey Randall published
News Zelnick's hunt for the platonic ideal of a videogame continues.

After Helldivers 2, Arrowhead's next game will be '100% funded by ourselves', though CEO Shams Jorjani says there's no hard feelings over Sony's boneheaded PSN shenanigans
By Harvey Randall published
News "There would be no Helldivers if it wasn't for them."

Turns out, Super Mario 64 can trap you in a menu for 2.25 years—as long as you wait that long beforehand: 'This is a fair punishment'
By Harvey Randall published
News Star-ting to run out of patience.

The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it
By Harvey Randall published
News "We have decided to provide additional development time to some of our biggest productions."

The Baldur's Gate 3 cast got a new set of pre-painted minis and—oh, oh no, oh no no no
By Harvey Randall published
News Maybe the mind flayer tadpoles finally got to 'em.

Morrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old game
By Harvey Randall published
News Magic, as far as I'm concerned.
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