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Twitch partners with to grow 'chess as an online spectator sport'

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Recently, I wrote a list of the best chess games on PC (opens in new tab) in which I included (opens in new tab) as the best free, commercial online chess game. Today, Twitch announced a formal partnership with the service with a goal to "grow the global brand of chess as an online spectator sport." will continue streaming at (opens in new tab), where it'll be broadcasting the next Speed Chess (opens in new tab)Championshi (opens in new tab)p (opens in new tab) on November 18 in which Magnus Carlsen will play Wesley So. The site also maintains a list of chess streamers—who use, of course—which can be found here (opens in new tab).

While chess obviously has a long tradition of competition, with its own associations and federations, seems keen to brand its events as esports. And they are, really, if esports are competitive matches in electronic games. The only difference is that I imagine they won't be nerfing rooks in a surprise patch.

Aside from broadcasting official events, the partnership will "improve monetization opportunities for content creators, enabling them to be more successful," reads Twitch's press release.

I'm pleased by any move to pipe more King's Gambits and whatnot into my PC. I can't keep up with the good players, but part of the fun is watching their plans take shape and then working backwards to understand what they were thinking. 

I also think it would be hilarious and fun if chess caught on big with mainstream competitive PC gamers. It's unlikely, but just imagine getting to talk about chess and Dota 2 in the same way. I want arenas full of chess fans wearing face paint. I want chess cosplay. Please make this happen for me. (Granted, chess competitions are already a pretty big deal with the right crowd (opens in new tab).)

Correction: An earlier version of this story said that the Speed Chess Championship (opens in new tab) takes place on November 21, but that is incorrect. It will be held on November 18.

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.