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The Halo TV series trailer was short, but it has some nice sci-fi shots

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The Halo TV series got an oh-so-brief teaser last month showing Master Chief's scarred-up back and big green helmet, but here we go: a real trailer. It's still disappointingly short, but at least someone speaks in this one: Dr. Catherine Halsey, mother of the Spartan program (and child kidnapper, but that's getting ahead of ourselves). There's not much context for what we're seeing throughout the trailer, but there is some pretty nice looking military sci-fi imagery to gawk at.

In a recent interview with EW, star Pablo Schreiber said the series is a "classic hero's journey," adding that "It takes place very much in the universe that the video games created, but it's a TV show. We get to expand that universe and create stories in it. There's going to be some new characters that are introduced, there's going to be a lot of familiar characters that everyone will know from the game." Lore hounds, time to start picking this minute of footage apart.

Of course the trailer ends on a shot of Master Chief, which looks like an almost shot-for-shot recreation of a pose from one of the games. That's some quality fan service. But it doesn't offer up a release date with any specificity beyond 2022, so who knows when we'll be watching it.

For now, let's just look at some cool shots of marines, Pelicans, space stations, and 26th century cities.

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

(Image credit: Paramount)

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games. When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old RPG or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).