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The Elder Scrolls Online's DLC is free to try all week

(Image credit: Bethesda)
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The Elder Scrolls Online is shedding the price of its subscription for a week, letting everyone try out ESO Plus membership, which includes access to all the DLC game packs, until April 27. 

The MMO is playable without a subscription, but that leaves you with a lot of DLC to buy; ESO Plus membership lets you save your crowns, however, giving you access to a whopping 16 game packs, up to and including last month's Harrowstorm DLC. 

You'll get a bunch of other benefits, too, including a crafting back that magically gives you unlimited storage for all your crafting supplies, double bank space, and a buff to XP and gold acquisition. You won't get the monthly stipend or ESO Plus deals in the shop, however, as they're just for paid members. 

While The Elder Scrolls Online doesn't require a subscription, it's still buy-to-play, so you still have to purchase the base game, which is currently £15/$20 on Steam

If you already have the MMO in your library, it's a pretty great deal, though quite a lot of the game packs' contents won't be immediately accessible if you're starting a fresh character. 

The highlight for me has got to be the Morrowind expansion. It's not quite the same as playing a modern Morrowind—this is still an MMO, after all—but it's as close as we're likely to get. The game's also returning to Skyrim soon via the Greymoor expansion, but you'll need to wait until June for that. 

The ESO Plus free trial is available now. 

Fraser Brown
Fraser Brown

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.