OpenAI reportedly kicked around an 'insane' plan to pit world leaders against each other like a Call of Duty villain

(L to R): OpenAI President Greg Brockman, NVIDIA Founder and CEO Jensen Huang, and OpenAI CEO Sam Altman are seen standing side by side.
OpenAI president Greg Brockman (left), Nvidia CEO Jensen Huang, and OpenAI CEO Sam Altman. (Image credit: Nvidia)

The New Yorker has published an enormous feature about OpenAI CEO Sam Altman and his disputed trustworthiness, citing more than one person who has accused the generative AI mogul of habitual dishonesty.

The 16,000 word article (available online or in The New Yorker's latest print edition) adds new context to a number of widely-reported episodes from Altman's career, including his 2023 ousting from OpenAI and return, his beef with Elon Musk, and the disintegration of his persona as a humanity-first AI safety advocate, which strained credulity from the start and is now especially comical in juxtaposition with his current role as a profit-seeking Trump ally who recently signed a deal with the US Department of War.

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After former OpenAI policy adviser Page Hedley presented ways to avoid a global AI arms race, OpenAI president and major Trump donor Greg Brockman reportedly proposed the opposite. In The New Yorker's words, the idea was that "OpenAI could enrich itself by playing world powers—including China and Russia—against one another, perhaps by starting a bidding war among them."

Jack Clark, who had been OpenAI's policy director when the plan was discussed and is now head of policy at competitor Anthropic, described it as "a prisoner’s dilemma, where all of the nations need to give us funding" which "implicitly makes not giving us funding kind of dangerous."

The big article—here's the link again—contains many other details about OpenAI's part in the great AI bubble and Altman's reputation among his peers, and is a decent way to pass some time while you wait for the bubble to pop so you can buy RAM again. (It may be wishful thinking on my part that RAM prices will ever go back to normal, but one has to have hope.)

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Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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