Skull and Bones delayed until at least April 2019

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Ubisoft's open-world pirate game Skull and Bones (opens in new tab) has been pushed back until at least April next year.

It was initially due to release later this year, but it will now come out in the 2019-2020 financial year, which means we'll see it in April next year at the earliest. Ubisoft said the decision was in part motivated by strong sales of its back catalog and "excellent momentum of recent releases". 

"Ubisoft has decided to give itself more time to develop Skull & Bones to offer players an even more engaging experience," the company said in its financial report (opens in new tab), in which it also announced that The Division 2 will be out within the next year (opens in new tab).

The game's creative director Justin A. Farren spoke in more length about the decision on the Ubisoft forums (opens in new tab). "[We] want to make this game right in order to achieve our ambition to deliver the ultimate pirate game set to thrill players at launch and for years to come," he said.

"Our goal remains as clear as ever: build a shared systemic open ocean that captures the essence of the pirate fantasy and is full of activities."

Tim enjoyed his time with a demo version of the game (opens in new tab)—although he felt it was a tad shallow. It's primarily a multiplayer game, but it will have a single-player campaign (opens in new tab).

Samuel Horti is a long-time freelance writer for PC Gamer based in the UK, who loves RPGs and making long lists of games he'll never have time to play. He's now a full-time reporter covering health at the Bureau of Investigative Journalism. When he does have time for games you may find him on the floor, struggling under the weight of his Steam backlog.