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Samorost 3 "sound design" video reveals the magic behind the music

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Samorost 3, Amanita Design's latest adventure/puzzler/bizarre digital toy, is a very musical game, but not in the sense of something you'd sit down and sing along with. There are clarinets and cellos, yes, but also high-strung devils, sonorous space salamanders, choral termites, sad spirits, and a host of other creatures, all giving voice to their own unique, and generally very odd, sounds and songs. And yet the way most of those sounds were made really isn't all that unusual at all. 

The “sound design and music” video embedded above doesn't dig deeply into the process of recording and mixing the game's audio, but it is interesting to see the music and “voice acting” being performed, and then playing ingame. The brief shot of the recording software makes clear that it's a complex process, and yet the actual source of so much of it is so simple: People making weird noises into microphones.   

It's a fun little video, and I think it shows off some gameplay that hasn't been shown in previous trailers, too—one or two moments of which might count as (very slightly) spoilerish, so keep that in mind if you want to stay pure until the very end. Samorost 3 came out in March, and it's really quite good. Read our review here.
 

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.