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Riot Games is shifting some patches so it can take next week off

League of Legends new skins
(Image credit: Riot Games)
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Riot Games—the whole studio—is taking next week off (opens in new tab). The company announced today that the week of August 10 will be used "to disconnect, recharge, and reboot," and as a result, timelines for some patches and launches will have to be jiggled around a bit.

"This has been a big year for Riot for a lot of reasons. Putting the ‘s’ in Riot Games was perhaps our proudest moment as a company so far, but tending to so many new games is a delicate balance. Add COVID-19, working from home, and everything else going on in the world, and it can be hard to separate the 'work' and 'life' pieces of the work-life equation," Riot wrote.

"As game developers, we’re all hyper aware of the effects of crunch and project-based deadlines. We owe it to ourselves and to you to prioritize our health as a team (well, many teams) so we can bring you new experiences long into the future."

Riot has faced considerable criticism in the past about its treatment of employees, which led to an employee walkout (opens in new tab) and an investigation (opens in new tab) by California's Department of Fair Employment and Housing in 2019, and so some may see this high-visibility shutdown as part of a push to rehabilitate the company's public image. Personally, I'm not too hung up on that possibility if it means that employees get a meaningful break, and especially if it's established as a regular, ongoing ritual.

Specifics on delays and rescheduling will be announced over the next few days by individual Riot game accounts: League of Legends (opens in new tab), Teamfight Tactics (opens in new tab), Legends of Runeterra (opens in new tab), and Valorant (opens in new tab).

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.