The enfiggening of Psychonauts 2 has come to an end with more than $3.8 million raised, well beyond its goal of $3.3 million. With the finish line crossed, Double Fine livestreamed an “End of Campaign celebration” on Twitch, which is now over but still available on demand, with an appearance by original Psychonauts writer (and current Valve guy) Erik Wolpaw.
The studio is already hard at work on the new game, which it proved through the release of an “Art Jam featurette” of a pre-production brainstorming session. None of the images and ideas in the video are committed to the game at this point, but the studio warned that some of them may prove to be spoilers, and other elements that you might consider the apex of game design brilliance could end up on the cutting room floor. Either way, you have been warned.
The Psychonauts 2 Fig ultimately pulled in $3,829,024, an impressive amount of money by any measure but still well short of the $13 million that Double Fine boss Tim Schafer said in 2012 would be the minimum budget required to fund the sequel. The balance, as was explained when Psychonauts 2 was announced, will be covered by Double Fine itself and an unnamed partner. Perhaps Notch is going to be involved after all?
No, probably not. Regardless, Psychonauts 2 is slated, very tentatively, to be ready for release in the fall of 2018.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.