Postcards from Stratis: how to take fancy screenshots in Arma 3
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Here's how to get yourself access to a floating camera.
Press F3 in the editor. It'll bring up a Trigger menu. You're going to use the in-game radio to trigger an effect. Select 'Radio Alpha' from the 'Activation' drop-down menu. That'll bind the effect to the in-game radio. In the 'On Act' box cut and paste the text below:
player exec "camera.sqs"
Make sure you make it a repeatable action in the same menu. Now drop a character into the editor and start the game. As normal you'll be in the character's body. Press 'backspace' and then type: 0 0 1. What that does is spawn a floating camera wherever you placed the player or object. It'll spawn the character (or object), but you're not in control of them. If you don't want them in shot, just hide them behind something in the editor. In fact, it doesn't matter where you place them in the world, as the camera can go anywhere. If you press 'right-mouse' and end up back in the character, just type the commands again.
Now you're in the Machinima camera! Woo! It has a lot of functionality, but you won't need most of it you're just taking screenshots of pretty places. Right away the controls are odd: the camera swooshes on the horizontal plane using either the mouse or WASD. There's a crosshair in the middle of the screen, so press 'L' to get rid of it.
The plus and minus keys on the keypad work the same here, so from the same position, these are the zooms.
Frankly, I stopped zooming in to give the shot some perspective, otherwise it would have kept going until it was a mess. The zoom is incredible. Additional keys to worry about: 'Q' and 'Z' move the camera vertically, and the arrow keys on the numpad change the camera's inclination. Here's what you can achieve messing about.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The scroll wheel will select the focus depth, and there are a few filters bound to the number keys. If you're only taking screenshots you don't need to worry about performance. I tilted the camera forwards and zoomed up to take the next shot. The visibility setting in the Options > Video was set to 20km, and all the settings are at 'Ultra'. Though make sure you disable 'post-process' effects in the video settings.
Again, these photos above are illustrative of the process - not the artistic potential. Over on the next page, I'll suggest a few things that you might want to point your lens towards - with handy grid references too.

