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Our favorite skateboarding sim, Session, is getting a physics overhaul

(Image credit: Creature Studios)
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In a Steam update posted today (opens in new tab), the makers of skateboarding sim Session said that they're currently "neck high in some major physics work" that'll slow the update pace down for the moment.

Session is slightly tricky to learn, but brilliant once you get the hang of its simmy skateboarding controls. PC Gamer's resident skater, James, called it the most authentic skateboarding game ever made (opens in new tab) last year.

It's still in Early Access on Steam (opens in new tab), though, and evidently Crea-ture Studios is not content with making tweaks. The studio says it'll be taking its time in the next stage of development, an overhaul of Session's physics simulation that it calls a "momentous surgery."

Once the overhaul is over, the regular update pace will resume, the studio wrote.

It's exciting that the fundamentals of an already great sim are getting a critical pass, at least assuming they end up better on the other end, and there's no reason to expect they won't.

It seems we're entering a small skateboarding game renaissance right now, as on top of Session being cool, we heard recently that a new Skate game is in the works (opens in new tab).

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.