Nvidia Reflex hits Overwatch, dropping in-game latency by up to 50 percent
Repetition is not the only path to mastery.
System latency in Overwatch stunting your killstreak? Then we have some good news. Overwatch is set to join the ever growing list of games to benefit from Nvidia Reflex support.
In a recent press release, Nvidia said "testing indicates that this may be the best integration of Nvidia Reflex to date." With in-game latency reductions of up to 50 percent, it looks like it could really make all the difference.
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Reflex is currently available to anyone participating in the Overwatch Public Test Region (PTR), and should soon be seen rolling out to the rest of the player-base. So long as you have the latest drivers, and a GeForce GTX 900 GPU or later, you'll be able to take full advantage of this startling "aiming upgrade."
The move also means Overwatch will feature the Latency Flash Indicator, as long as you have GeForce Experience and a monitor compatible with Reflex Latency Analyzer.
If the above graph is anything to go by, having Reflex on your side could be a real advantage. Feel free to head on over and sign up on the Overwatch PTR page if you want to be one of the first to try it out.
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Screw sports, Katie would rather watch Intel, AMD and Nvidia go at it. Having been obsessed with computers and graphics for three long decades, she took Game Art and Design up to Masters level at uni, and has been rambling about games, tech and science—rather sarcastically—for four years since. She can be found admiring technological advancements, scrambling for scintillating Raspberry Pi projects, preaching cybersecurity awareness, sighing over semiconductors, and gawping at the latest GPU upgrades. Right now she's waiting patiently for her chance to upload her consciousness into the cloud.
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