Monkey Island in-game footage shows off the remake's controversial new art direction

Return to Monkey Island screen
(Image credit: Terrible Toybox)

The first reveal of Return to Monkey Island gameplay earlier this month did not go as planned: A day later, Monkey Island creator Ron Gilbert said he wouldn't be talking about the new game anymore because of the "personal attack comments" arising from its updated visual style. But Gilbert's Monkey Island cohort Dave Grossman has a somewhat different approach to the matter.

Grossman shared a 10-second clip of Return to Monkey Island gameplay earlier today on Twitter, showcasing hero Guybrush Threewood walking between buildings. And, yeah, that's it. Enter stage left, exit stage right.

"New surveillance video for #MonkeyIslandMonday! Strange man seen striding purposefully on Melee dock, ignoring the pelicans and bar as though he had somewhere to be, some devilish puzzle to solve... @grumpygamer have you seen this?"

Grumpygamer, for those who don't follow such things, is Gilbert, and despite his pledge not to post about it anymore, it seems he couldn't help himself.

Gilbert also confirmed that the clip is in-game footage, and done entirely in real-time.

The clip itself is unremarkable: I like the new art style, but this is literally just ten seconds of Guybrush walking alone across a pier. It makes me wonder whether Grossman posted it not because it's exciting and new, but as a repudiation of the attacks on Gilbert and a flat-out rejection of any suggestion that the game might be changed. Maybe it's just a video clip—sometimes a cigar is just a cigar, and all that—but I suspect there's a little bit of a message here, too.

A release date for Return to Monkey Island hasn't been announced yet, but it's expected to be out later this year.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.