Microsoft Flight Simulator will get official VR support later this month

Microsoft Flight Simulator NeoFly plugin
(Image credit: Microsoft / NeoFly)

Microsoft Flight Simulator seems like the perfect game for virtual reality, and it's something fans have been begging for since announcement. So it's welcome news that following a closed beta in October, VR support for Microsoft Flight Simulator will launch on December 22. 

Not only that, but if you've got any kind of VR headset you'll be good to go: there's no exclusivity. "The Oculus family, the Valve family, every family of headset are going to be supported," executive producer Martial Bossard said in a recent stream. The update is free, and unlike the feature's alpha period, you'll be able to use menus with your headset on.

The free VR update was initially meant to release alongside the HP Reverb G2, which has been available since November. Still, I'm surprised VR has come so soon for the game: it seems like a massive undertaking.

The December 22 implementation comes ahead of the sim's next big content update, which will add up to 60 new points of interest to Great Britain, including new airports, Manchester Barton and Land's End. That's scheduled to launch  January 28.

Shaun Prescott

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.