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Indie shooter sequel Receiver 2 is launching next week

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Receiver is getting a sequel on April 14. The first game was released back in 2013 as part of the seven-day FPS challenge, and is best known for its realistic gun reloading and handling mechanics. 

Receiver 2 will follow the same basic structure as the original, but with "more of everything". The Steam page highlights that Receiver 1 simulated a handful of moving parts for each gun. Receiver 2 will simulate all the intricate parts of each firearm. 

Developers Wolfire Games say that with Receiver 2 they want players to become literate in how the guns actually operate and have accurately modelled the guns to "every spring and pin". Similar to the first game, you'll be using these weapons against robotic drones as you search for tapes in procedurally generated urban environments. 

Wolfire Games has also confirmed that Receiver 2 will not have online multiplayer or VR support. The store page is live now on Steam.

Rachel had been bouncing around different gaming websites as a freelancer and staff writer for three years before settling at PC Gamer back in 2019. She mainly writes reviews, previews, and features, but on rare occasions will switch it up with news and guides. When she's not taking hundreds of screenshots of the latest indie darling, you can find her nurturing her parsnip empire in Stardew Valley and planning an axolotl uprising in Minecraft. She loves 'stop and smell the roses' games—her proudest gaming moment being the one time she kept her virtual potted plants alive for over a year.