The plot thickens as Intel announces a new data center GPU that could also preview its next-gen gaming graphics cards, but there's still no mention of Celestial

A stylized, promotional render for Intel's Panther Lake processors
(Image credit: Intel)

Just as we're deep in thought pondering the true character of the Xe3 iGPU in Intel's new Panther Lake laptop chip and what the heck the "Xe3P" thing is that popped up in the marketing slides, here comes a left-field announcement. Intel will launch a new GPU later next year that's purpose built for AI inferencing. And guess what? It's using that Xe3P graphics architecture.

Specs-wise, other than the simple fact that the new GPU, codenamed Crescent Island, is using that next-gen Xe3P technology, there's little to go on. The only other detail is 160 GB of LPDDR5X memory.

Intel has confirmed that Xe3P will also be the basis of its next-gen Arc family of GPUs. (Image credit: Intel)

In truth, we just can't know for now. It's possible Crescent Island could be just like an Nvidia RTX 5090—a powerful GPU that can turn its hand to almost anything, including AI inferencing and gaming. Or it could be much more purpose-built and not even able to run a full 3D pipeline, again like Nvidia's GB200 AI megachip, albeit probably smaller and less expensive.

After all, GB200 is Blackwell, just like every RTX 50 graphics card. It's just that version of the Blackwell architecture lacks features like texture and ray-tracing units. So, it's hard to say with confidence what Xe3P will be like in data centers as opposed to in the PC.

All that said, there is at least one reason to hope that Crescent Island could also do duty as a gaming GPU or at least signals that Intel is keeping faith with high-performance PC graphics. Xe3P has now been attached to both this new Crescent Island GPU and Intel's next generation of PC graphics, albeit the latter in only the vaguest terms.

Now, given Intel's broader problems at the moment, one might suggest that it's unlikely the chip maker has enough resource to design lots of very bespoke graphics architectures. It might be more reasonable to expect that Intel is going for a more unified approach. And if that's the case, building a powerful GPU for inferencing could result in a ready-baked and very capable gaming chip.

Or maybe not, we'll have to see. But we are allowed to hope. And we'll make do with this tidbit Intel has thrown us, for now. And also conclude that whatever Intel's Celestial graphics tech is or was, Intel has decided to ditch the name, at the very least.

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Jeremy Laird
Hardware writer

Jeremy has been writing about technology and PCs since the 90nm Netburst era (Google it!) and enjoys nothing more than a serious dissertation on the finer points of monitor input lag and overshoot followed by a forensic examination of advanced lithography. Or maybe he just likes machines that go “ping!” He also has a thing for tennis and cars.

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