'Put them on the slides': How Jensen Huang invented and then announced Nvidia's DLSS AI upscaling tech in just two weeks

Jen-Hsun Huang, president and chief executive officer of Nvidia Corp., holds up the new Nvidia GeForce RTX 2060 graphics processor during the company's event at the 2019 Consumer Electronics Show (CES) in Las Vegas, Nevada, U.S., on Sunday, Jan. 6, 2019.
(Image credit: David Paul Morris/Bloomberg via Getty Images)

Before and after upscaling. Arguably, that's the most critical dividing line in gaming graphics hardware of the past 20 years. And it was, of course, Nvidia's DLSS upscaling that created that inflection point on release in 2019. But now it turns out DLSS went from an idea to a new feature announced to the public in just two weeks. And it was all Nvidia CEO Jensen Huang's idea, apparently.

If that's an eye popping revelation, the fact that Nvidia also saw DLSS as a tool to charge more money for graphics cards is less surprising. But hold that thought. All of this comes courtesy of a new book on Nvidia, The Nvidia Way: Jensen Huang and the Making of a Tech Giant.

"Nvidia could use the image-enhancement function to sample and interpolate additional pixels, so that a card designed to render graphics natively at 1,440p resolution, also known as 'Quad HD,' could produce images at the higher-resolution 4K, "Ultra HD," at a similar frame rate. AΙ would be used to fill in details to take the lower-resolution 1440p image to a higher-resolution 4K image," Kim reveals.

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It seems almost too neat, too flattering to the great leader to be true. But maybe it is. What's easier to go along with is that Huang saw the money making potential of DLSS just as quickly.

"He had seen the promise inherent in one technology and transformed that promise into a new feature with a better business case. Now, if DLSS worked, the company's entire product lineup, from the low end to the high end, would become more proficient, and thus valuable, allowing Nvidia to charge higher prices," Kim says.

Anywho, even if The Nvidia Way: Jensen Huang and the Making of a Tech Giant broadly paints a very flattering picture of Nvidia and Jensen Huang in particular, it's still a fascinating read for anyone interested in PC technology. Even if DLSS's inception wasn't exactly as Kim describes, the notion that it went from a mere idea, however that idea was initiated, to a feature being discussed in a keynote is quite the revelation.

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Jeremy Laird
Hardware writer

Jeremy has been writing about technology and PCs since the 90nm Netburst era (Google it!) and enjoys nothing more than a serious dissertation on the finer points of monitor input lag and overshoot followed by a forensic examination of advanced lithography. Or maybe he just likes machines that go “ping!” He also has a thing for tennis and cars.