Hands on with the new Lara Croft game

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You might have heard that Lara Croft and the Guardian of Light is Indiana Jones-meets-Diablo: isometric Mayan dungeon crawling where hell's minions are swapped for giant spiders, spells traded for pistols and flamethrowers. But developer Crystal Dynamics is keen on downplaying any comparison between Diablo and Lara Croft and the Guardian of Light. I got to play it for myself in co-op with the game's creative director Daniel Neuburger, so here's my take.

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Evan Lahti
Strategic Director

Evan's a hardcore FPS enthusiast who joined PC Gamer way back in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are Hunt: Showdown, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Counter-Strike. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.