Google says Stadia is not overheating Chromecast Ultra devices

(Image credit: Google)

In spite of all the hype and money behind it, the rollout of Stadia hasn't been the smoothest process ever. Teething pain is a natural part of new technology rollouts, but many of Stadia's most obvious issues, including missing features and lower-than-promised visual quality, seem very avoidable, especially for a company with the resources of Google.

Just prior to the weekend, a new complaint appeared on the Stadia subreddit: A user reported that in the midst of a Destiny 2 session, their Chromecast Ultra suddenly shut down, apparently as the result of overheating. Other users reported similar problems. One said a warning message on his television indicated that the HDMI port their Chromecast was connected to was running hot, while another said they'd switched from their Chromecast Ultra to a laptop "because of the heat issue." Several others said that they hadn't had problems with shutdowns, but that their Chromecast Ultras were running uncomfortably hot.

It's normal for devices to generate heat when they're running—those fans in your PC case aren't there for looks—and can throw off warmth even when they're sitting idle. According to a Google rep, that's what's going on here, too.

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The response is unequivocal but not everyone is convinced. Responses to the post and in other threads insist that no matter what Google's in-the-lab testing has found, their in-the-home usage is causing too much heat. The difficulty of diagnosing overheating problems, or of simply determining how hot is "too hot," means that situation isn't likely to change soon. 

(I don't know why I'm making a car analogy on a videogame site, but I think it fits.)

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.