Gods & Monsters is an open-world RPG with stamina and resource management

Ubisoft's E3 2019 reveal trailer for Gods & Monsters was exciting and beautiful, but it didn't tell us much about the game. A month later, Ubisoft Quebec is ready to talk about it, and it kinda sounds like Assassin's Creed through the lens of Zelda.

In a recent interview with Ubi's official blog, creative director Jonathan Dumont and senior producer Marc-Alexis Côté spoke on Gods & Monsters in detail. It's an open-world action game, like Assassin's Creed, but much more "lighthearted."

"The narrator, Homer, is telling his grandchildren this story, but his grandkids are interrupting and asking questions along the way. Mythology has a good sense of humor, oftentimes, so there are certain instances where we like to poke fun at things," said Dumont.

Dumont says he and the team loved building Odyssey's world, but felt limited by Assassin's Creed's historical setting. "During production, we started thinking, 'what if we made something that's 100% mythology? We could make a dramatically different game than we did before.'"

(Image credit: Ubisoft)

The protagonist, Fenyx, is fully customizable. You can change their appearance, armor, and stats. Combat is ability-based, but abilities are also used in platforming. To give an idea of the combat, Durmont said, "...if you're fighting a cyclops, you may have to double jump to reach his head and hit him in the eye to blind him, so then you can fight him on the ground."

Gods & Monster's double jump suggests a greater focus on platforming that sounds radically different from Assassin's Creed's traditional parkour system. More interestingly, the game will have "resource and stamina management"—two things that have never been a worry in AC.

What's not totally clear, by my reading, is what scale Gods & Monsters is working at. Will it be a full price game or a smaller scale project? Its February 25 release date suggests a relatively fast turnaround, but we don't know when it entered development in earnest. Some proper gameplay could clear things up in the future.

Check out the full interview here.

TOPICS
Morgan Park
Staff Writer

Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.

Latest in Adventure
Image of illuminated manuscript-style drawings from the game Pentiment.
Random characters kept swearing in Obsidian's font-obsessed murder-mystery when its procedural error system ran amok: 'Naughtiness abounded'
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
Rosella encounters a satyr in a forest in King's Quest 4
Eagle-eyed streamer spots that Roberta Williams' portrait in King's Quest 4 is based on her author photo on the back of the game box: 'I never noticed it before.'
Myst puzzle game
'You’ve been asking, and we’ve been listening': Myst remake adds a whole new world to the classic adventure, one originally introduced in another overhaul from 25 years ago
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Latest in News
The NES themed 8BitDo Retro mechanical gaming keyboard on a blue background
I love the 8BitDo Retro C64 keyboard but I'd pick its cheaper NES-themed model near its lowest price ever during Amazon's Big Spring Sale
gta 6 trailer
Publishers 'don't want to be anywhere near' Grand Theft Auto 6 when it launches: 'It's proving to be very stressful'
Microsoft's iconic Bliss wallpaper
From pixels to pinot: The Windows XP 'Bliss' wallpaper hill was real and this is what it looks like now
A female Zoi making two hearts with her fingers.
Following 24 hours of Denuvo-based backlash, Inzoi is taking a surprising step and removing it entirely: 'We want to sincerely apologise for not aligning more closely with player expectations'
An image of a Helldiver from Helldivers 2 shooting at a red dragon from Dungeons & Dragons.
'Ok, so dragon builds are a thing now': galaxy-brained Helldivers 2 player incinerates a bile titan with a hover pack and a flamethrower
An ancient, angry stone mech from No Man's Sky's new Relics update
No Man’s Sky lets you unearth ancient, angry mechs in the astro-archaeology filled Relics update