4 short months after saying 'We'll have to adapt and change', Netflix's AI games VP adapts and changes into a person who isn't working there anymore

Vice President, Games at Netflix Mike Verdu speaks onstage during TechCrunch Disrupt 2022 on October 18, 2022 in San Francisco, California
(Image credit: Kimberly White/Getty Images for TechCrunch)

Netflix's stabs at trying to do a prestige videogame haven't really worked out much for it, all told. Despite really revving up back in 2021, and starting its own gaming studio in 2022, it's also, uh, shut that gaming studio down, with nary a trio of As to its name despite promises and golden words.

Despite falling short, the Vice President of Netflix Games, Mike Verdu, was able to cling on, and was given a new role as VP for GenAI for Games. He then immediately got into a pair of AI-generated boots and took to LinkedIn to wax prophetic about his new position, which he occupied for a grand total of four months before vanishing into the night, GameFile reports. Netflix confirmed Verdu's departure to the site.

I'd like to take a second to just go over some of Verdu's glowing words which, again, I must stress, were written only four months ago:

"I don't think I've been this excited about an opportunity in this industry since the '90s, when we saw a new game launch every few months that redefined what was possible. It was an incredible time to be making games as talented creators showed all of us what the future looked like. Guess what? We're back to those days of seemingly unlimited potential and the rapid pace of innovation, which resulted in mind-blowing surprises for players every few months."

The choice of words, "every few months", is a little unfortunate. Given it has quite literally been a few months and now he's out the door—still, Verdu really seemed knee-deep in the sauce in those halcyon days of November, 2024. "Many view this technology with fear, but I am a game-maker at heart and I see its potential to unlock all of us, to create mind-blowing new experiences for players, to lift us to new heights. Yes, we'll have to adapt and change, but when have we failed to meet that challenge as an industry?"

When, indeed. Listen—I'm being very glib, here, so I do want to outright state that AI isn't exactly the devil. Deep learning programs have plenty of reasonable, boring uses in game development—there's also upscaling tech, which we're having an increasingly mixed relationship with, but on the whole do have the genuine potential to do some cool stuff.

On the development side of things, WoW's a good example—it's been using deep learning AI not to generate art assets or do writing, but to handle busywork, like fitting armour to different models. Meanwhile over in Call of Duty, the tech appears to've made genuine strides in moderating online games and reducing voice chat toxicity. It ain't all bad.

But jeez, am I tired about hearing about the brave new AI future that's totally around the corner this time, you guys. Maybe I'll eat my hat in the year 2050 when we're all plugged into the mainframe, but for now, it really does seem like the use cases of AI in game development are… well, kinda boring. The speculative, neo-NPC nonsense hasn't really spun up into anything. Even when a studio is using AI to cut corners and pay creatives less, it's pretty unpopular. I am distinctly unshocked that Verdu's brave new world is yet to come to fruition.

2025 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
A robot girl from Judas looks skeptical, her synthetic skin peeling off to reveal metal below.
Bioshock's Big Daddy Ken Levine says that while he doesn't want to 'underestimate' AI, he's 'not overly impressed' by it, either
Microsoft Muse-generated gaming in action
'A massive, massive moment of wow.' Microsoft CEO predicts AI-generated games are a 'CGI moment' for the industry
NEW YORK, NEW YORK - NOVEMBER 08: CEO of Take-Two Interactive Software Strauss Zelnick attends Paley International Council Summit at Paley Museum on November 08, 2022 in New York City. (Photo by Steven Ferdman/Getty Images)
Take-Two CEO Strauss Zelnick takes a moment to remind us once again that 'there's no such thing' as artificial intelligence
An Ai face looks down on a human.
Xbox announces 'a generative AI model for gameplay ideation' called Muse, but don't get too excited: Machines aren't about to make games for you just yet
James Sunderland looks at own face in mirror
After 2024, it feels like the games industry is poised for a vibe shift—or maybe a reckoning
Aloy
'Creepy,' 'ghastly,' 'rancid': Viewers react to leaked video of Sony's AI-powered Aloy
Latest in Gaming Industry
Discord Social SDK
Your Discord friends list may soon appear directly in the games you play
Aloy - Horizon
'I feel worried about this art form:' Unsurprisingly, the real Aloy from Horizon isn't a fan of AI Aloy
Geralt, two swords on his back, in the wilderness
2011 was an amazing comeback year for PC gaming
Assassin's Creed meets PUBG
Ubisoft is reportedly talking to Tencent about creating a new business entity to manage Assassin's Creed and other big games
Possibility Space concept art.
Possibility Space owners sue NetEase for $900 million over allegations it spread 'false and defamatory rumors' of fraud at the studio that ultimately forced it to close
Valve soldier man on a pc.
2024 was Steam's 'best year ever' of users buying newly released games—but I wouldn't celebrate the end of the forever game era just yet
Latest in News
A Steam Deck with SteamOS running in desktop mode.
A new and improved desktop experience just landed on Steam Deck and SteamOS is readying 'support for non-Steam Deck handhelds'
Olivia, a hunter from Monster Hunter Wilds, looks perplexed in an icy blue environment.
Monster Hunter Wilds players wonder if frenzied monsters are a little undercooked, as one slaps a sickly bird into a fine paste in just 25 seconds
Inzoi character studio - A Zoi designed to look like Billie Eilish
Inzoi is giving eager life simmers another free taste of its gorgeous character creator, with a bonus build mode demo for the architecture nerds
A group of adventurers plans out their strategy on a table of maps and documents.
This Pathfinder Humble Bundle lets you level up your TTRPG library and donate to charity at the same time starting at just $5
Sans, from the hit 2015 RPG undertale, folds his arms in a dashing suit as stonks rise in the background.
You can grab Undertale for less than $1, as the genre-defining indie RPG beats its all-time player peak for the first time in 10 years
Key art for the new Age of Empires 2 expansion showing an angry Viking and Japanese warlod.
Age of Empires 2 team continues to cook while delivering 'legendarily long' 8,000-word patch notes about 'the biggest updates' the 26 year-old game has ever had