Avowed fooled us all into thinking you have to commit to playing in first or third person, but you can actually swap on the fly like in Fallout or The Elder Scrolls

Avowed masked Knight with glowing red eyes Inquisitor Lodwyn looks at camera
(Image credit: Obsidian)

The way Avowed's third person camera option was presented in previews and in the new Obsidian RPG's first time launch options had us all thinking it was a semi-permanent choice, one you'd have to go digging around in a settings menu to adjust. I'm happy to say that's just not the case though: Avowed lets you quickly toggle your camera like most other first person RPGs.

In a preview build played by PCG senior editors Wes Fenlon and Robin Valentine, the camera toggle was exclusively accessible via menu, requiring you to pause the game, go to accessibility settings, and hit the toggle any time you wanted to switch. It seemed intended as a measure for players who suffer from motion sickness in first person games, a last resort for enjoying Avowed at all, rather than the casual quick switch we're used to from Bethesda joints or, indeed, prior Obsidian games like Fallout: New Vegas or The Outer Worlds.

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Associate Editor

Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.