The Finals' latest update adds a limited-time mode that's mostly just hitting each other with hammers

Promotional art for the finals, showing five heavy characters dressed in tiger costumes wielding energy drink-headed hammers.
(Image credit: Embark Studios)

I've always been a fan of The Finals' destructible environments, although I've sometimes felt its desire to be a proper, grown-up multiplayer shooter obstructed the simple pleasure of ripping a building apart Red Faction: Guerilla style. But that looks set to change, at least temporarily, with the game's newly added limited-time mode. This is a straight-up 5v5 slugfest that mostly involves hitting everyone with hammers, and it's perhaps the closest The Finals has got to pure destructive chaos yet.

Described by Embark Studios as a "platform fighter" mode, Heavy Hitters takes place in a floating arena that resembles a construction yard. Loadouts in Heavy Hitters are fixed, with players all assuming the role of Heavy builds, wielding weighty melee weapons, as well as jump pads, anti-gravity cubes and goo grenades.

The goal of Heavy Hitters is to eject your opponents from the arena, and there's an interesting mechanical twist here. Players can't be killed by running out of health. Instead, as your health drops, gravity has less of an effect on your character. Consequently, the more you get walloped, the farther you fly, until you're eventually launched so far from the arena you have no hope of getting back.

THE FINALS | Heavy Hitters Event - YouTube THE FINALS | Heavy Hitters Event - YouTube
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There's also some silly nonsense about earning rewards by completing contracts sponsored by The Finals' fictional energy drink Ospuze, which falls neatly in line with the game having utterly dismal worldbuilding. But I don't care about that, because Heavy Hitters looks like enormous fun, the kind of mode you could cobble together from Unreal Tournament mutators back in the day. And the fact everyone's running around a small arena wielding sledgehammers means it gets properly wrecked, in a way that's much easier to track than in the stricter, more intensive vanilla game modes.

Outside of Heavy Hitters, update 6.9 adds a bunch of tiger-themed cosmetics, including a tail and stripey fingernails. It also makes numerous balance changes to weapons, particularly to the KS-23, which gets a significant boost to accuracy in all situations. Finally, there's the usual raft of bug-fixes, mainly directed toward animations and cosmetics in this case.

Heavy Hitters is available to play now. There's no word on how long exactly the mode will run for, but since Season 7 of the Finals debuts in June, it seems logical that it'll be available until then.

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Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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